I have a very trivial question.
It seems like the tools for predicated tiling on xenos still don't perform well at this time (or engine don't support it from the ground).
What improvements(graphic wize) can we expect from the daughter die if Xbox 360 outputs whithout any AA?
Or this could be a waste of transistor?
By the way, in witch clever manner the smart edram could be used (exept AA) instead (and still taking advantage of the huge bandwith built in)?
Sorry if it's dumb, but most of the posts complain about the lake of AA and don't speak of what could be done instead (if possible and if it's a real devs choice not an issue with implementation of tiling in actual devs tools or engine not built around tiling (I supose this will be fixed sooner or later)).
It seems like the tools for predicated tiling on xenos still don't perform well at this time (or engine don't support it from the ground).
What improvements(graphic wize) can we expect from the daughter die if Xbox 360 outputs whithout any AA?
Or this could be a waste of transistor?
By the way, in witch clever manner the smart edram could be used (exept AA) instead (and still taking advantage of the huge bandwith built in)?
Sorry if it's dumb, but most of the posts complain about the lake of AA and don't speak of what could be done instead (if possible and if it's a real devs choice not an issue with implementation of tiling in actual devs tools or engine not built around tiling (I supose this will be fixed sooner or later)).
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