Don`t say that out loud. The lads over at Rage are convinced that nVidia is doing Transparency MSAA whilst ATi is doing Quality ADAA(meaning SSAA), and that actually it`s the driver fairy that brought improvements in terms of performance, not the implementation of EATM
he was talking about the alpha, beta oblivion drivers, and they were doing it. That was before you were a beta tester btw.
He was refering to driver 8.37.x.x (which is not like 7.5) and as I know is also not a oblivion driver as their is no such thing as a specific driver just for a game. Now their is patches or hot fixes that are placed on drivers specificly for games at times, AKA chuck patch.
Now tell me this...
Why would ATi replace SSAA with mode that has issues with semi transparant and missing objects on feilds?
Alpha Driver – Oblivion Adaptive AA Improvements
Toward the end of wrapping up our evaluation a new alpha driver was dropped on us last minute. This alpha driver contained some performance improvements specific to Oblivion running with Adaptive AA that is a preview to what we will see in an upcoming driver release. Though we aren’t using Adaptive AA in Oblivion there is a slight performance increase with this alpha driver overall in Oblivion. However, in our testing it was not enough of a performance increase to change the settings we found playable.
With the 8.37.4 driver as you can see above we found 1600x1200 playable with 2X AA and 25% grass with HDR. When we installed the alpha 8.37.4.2 driver we still find these same settings as the highest playable game settings. We tried 4X AA but found performance to be unplayable in the same places we found it unplayable with the 8.37.4 driver. We tried pushing the grass up higher but found the same performance problem with grass.
Ah, the drama! The Radeon HD's new alpha driver allows it to just barely edge past the GeForce 8800 GTS 640MB OC.
Hi!And there I thought R650 doesn't exist.
Bump.
R650 isn't on the roadmap anymore. R680 is.
Release Januari 2008 together with RV620/RV630 (and maybe RV670 if they don't meet their December timeframe for that card.
Bump.
R650 isn't on the roadmap anymore. R680 is.
Release Januari 2008 together with RV620/RV635 (and maybe RV670 if they don't meet their December timeframe for that card. It's on the roadmap and all that's currently known is that it will support DX10.1 (SM4.1) just like the other new cards. It will support PCIe 2.0, have a 800+ Mhz clock combined with GDDR3 512MB / 1GB. It will also have display port and be manufactured on a smaller process. And ofcourse it has Enhanced CrossFire. Launchdate is currently set for Januari and suprisingly it will have UVD.
Small corrections
AMD R700 will be DX10.1 (SM4.1), but R6xx series will stay at DX10 (SM4)....
I hope it will beat the crap out of nVidia's next part (although I would not withstand the ATI fanboys going: ZOMG TEY STRKE BACK!!!111 I TOLD JOO!11)
Why? Because AMD needs the money - and we need the competition.
Bump.
R650 isn't on the roadmap anymore. R680 is.
The holiday season is irrelevant here. If you release in December, you won't have any OEM deals, nor full channel presence. So December or January. It just doesn't really matter.Missing the holiday season again? I'm sorry, that deserves a
Huh? That's why I said I hope it will be much stronger than nVIDIAs part at that time.You looks too optimistic, users with brain know AMD need money, but won't buy products from AMD only because AMD need money when its not competative in some way. (mostly users buy the cards from performance aspect, than other things coming like, price,power consuption, features,...).
Huh? That's why I said I hope it will be much stronger than nVIDIAs part at that time.