First of all, I'm a layman in the computer world compared to a lot of the coders and industry people here. So my question is about why we don't have any water effects that looks even mildly realistic - specifically when there is object interaction with it. I'm talking about bodies of water. There's a thin misty particle effect, or some color effects (whitening), but no waveform or anything even trying to be realistic.
If you disagree with me, then show me a screen or game. Really Everquest 2 had the only ripple effect that I know of. I haven't seen anything that comes even close relative to the graphics advancements in other areas.
What looks dumb in this screenshot? It looks great, until you look at the boat and flat watercolor type wake. Yuck.
http://obsidian-fire.net/cuban_legend/TripleC_OMGSHOT.jpg
If you disagree with me, then show me a screen or game. Really Everquest 2 had the only ripple effect that I know of. I haven't seen anything that comes even close relative to the graphics advancements in other areas.
What looks dumb in this screenshot? It looks great, until you look at the boat and flat watercolor type wake. Yuck.
http://obsidian-fire.net/cuban_legend/TripleC_OMGSHOT.jpg