Well that clears that up quite a bit.
I swear there's been so much noise over this that it's crazy. So, the EUs in the cores are not set up like pipes and it really is simply SMT for the sake of avoiding pipeline bubbles? Thus, what people and press have bandied about as the 6 (X360) versus 9 (PS3) simultaneous threads is in actuality, 3 versus 8 (assuming a cell operating at full efficiency).
Thanks!
I swear there's been so much noise over this that it's crazy. So, the EUs in the cores are not set up like pipes and it really is simply SMT for the sake of avoiding pipeline bubbles? Thus, what people and press have bandied about as the 6 (X360) versus 9 (PS3) simultaneous threads is in actuality, 3 versus 8 (assuming a cell operating at full efficiency).
Thanks!