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PSP had models wtih TV out. PSV has no TV out which was daft. Switch (or a Vita 2) should have HDMI out and some screen casting implementation in the unit, as well as whatever base station, along with wireless controller support. A flip-out stand and USB power in the bottom right corner and HDMI in the bottom/top left would be ideal for a myriad of uses. Always struck me as odd that Nintendo went half-way but not the whole hog, and could have made a notably better system for little extra.One of the critical design decisions that Sony made with the PSP was to prevent it from being connected to the TV -- though maybe later on, they released a PSP TV or something that could be hooked up?
Some surveys...I really do not get this wish for a portable
How many of you actually spent much time with the Vita? Or carry around the Switch?
Just curious
Switch is selling well but the PS4 outsold it by ~50k in NPD this month (april)We have real hard numbers showing Switch is selling well. eg. Outsold PS4 at NPD this month.
Hmm I would have guessed more than 30% in Tabletop or Handheld mode.
So what would be the roadmap for shrinking the PS4 APU enough that a handheld device might be plausible?
If they were to do it, you'd think they'd want to launch a year before the PS5 launch, which could be 2019, 2020 or 2021?
Can there be a portable chipset delivering PS4 performance a year before those potential launch dates?
They also did an extremely good job in getting a lot of indie developers on the platform without flooding it with a lot of the indie crap that you find on PS4 and Steam.
I think a lot of people are forgetting there might not be a business case for a new Sony portable.
The reason switch works is because Nintendo has to produce only one device, Devs have to target only one device and consumers only have to buy one device/game.
Sony will definitely release a ps5 so a portable is going to cut in to PS4/ps5. I don't see tens of millions of people suddenly buying a Sony portable that wouldn't have bought a PS4/5.
So why would Sony and devs invest so much money into something that probably isn't going to gain them that many additional customers?
I think a lot of people are forgetting there might not be a business case for a new Sony portable.
The reason switch works is because Nintendo has to produce only one device, Devs have to target only one device and consumers only have to buy one device/game.
Sony will definitely release a ps5 so a portable is going to cut in to PS4/ps5. I don't see tens of millions of people suddenly buying a Sony portable that wouldn't have bought a PS4/5.
So why would Sony and devs invest so much money into something that probably isn't going to gain them that many additional customers?
If it's as trivial to do as you make it sound, yes, they should and would. However, realistically there's a significant cost. How many units could you expect to shift? Would you make money on the hardware or just the software? If just the software, and you sell to existing console owners who'll use their existing library for no extra money, you make zero dollars per unit.A 10" tablet with active cooling and HDMI out is all it would take to easily scratch the portable itch of anyone already involved in their ecosystems. I can't see either of them just flatly ceding that ground to Nintendo.