Virtual haircut (3d sound stuff)

This one (MP3, 1.8MB) is a favorite of mine. Not as 'fun' as the barbershop demo but I find the positioning, in particular the elevation cues, to be better.

Lots more of these here.
 
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If creative had extracted their thumb from their rectal cavity and got to work developing 3d audio hardware for games one might speculate that we could have had sound cards as complex(and power hungry, expensive etc.) as graphics cards and wouldn't need to resort to some lame 5.1 or 7.1 configuration to fake a slighty better HRTF in an environment with the a completely different transfer function(or equivalently, impulse response) as the game we are playing.
 
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