Looking at this, I'm not sure how further Valve can push the specs.
I can't see Valve use custom parts at least from the PC world (read as high end high performances parts) either, neither subsidizing the device.
The device starts @699$ and you got a core I3 and could get an Nv GT 545 for that price.
They could push more solid hardware now AMD has and NV soon will have 28nm parts.
They could also lower the price by using not taking profit on the thing, removing the optical drive, removing 4GB of RAM, using a cheaper HDD, etc. Using AMD CPUs
Still I can see the thing comes out neither impressive or cheap.
The only solution I see for Valve is to go with ARM CPUs and GPU from embedded world. Now (and I mean now Rogue is still not available implemented, neither ARM v8 CPUs, etc.) that would be something like a quad core based on A15 at high speed and high end PoverVR solution.
How that will fare against an AMD quad core APU + a hd7770?
On pure perfs it would be a loss.
Then there is price and power and it's most likely a win for the ARM based platform.
For some form of forward compatibility it's also a win, big money is in the embedded world it evolves fast.
The main conclusion of this and how accurate is the talk above is not that important, is that for Valve to do such a moved it imho implies moving to ARM environment, running windows8 (and how games BC will be handled on ARM version of windows?) and the most important part to me a lock down of the device on pretty much what are now minimal PC requirement, so a lock down on performances (most likely not for long, that's the whole point).
Either way they go for a really expansive system that would make the PS3 price at launch looks like the price of toys.
What do you guys think about it? I feel like no matter how they would be in tough spot, pressed in perfs by PC and price by upcoming consoles.
I can't see Valve use custom parts at least from the PC world (read as high end high performances parts) either, neither subsidizing the device.
The device starts @699$ and you got a core I3 and could get an Nv GT 545 for that price.
They could push more solid hardware now AMD has and NV soon will have 28nm parts.
They could also lower the price by using not taking profit on the thing, removing the optical drive, removing 4GB of RAM, using a cheaper HDD, etc. Using AMD CPUs
Still I can see the thing comes out neither impressive or cheap.
The only solution I see for Valve is to go with ARM CPUs and GPU from embedded world. Now (and I mean now Rogue is still not available implemented, neither ARM v8 CPUs, etc.) that would be something like a quad core based on A15 at high speed and high end PoverVR solution.
How that will fare against an AMD quad core APU + a hd7770?
On pure perfs it would be a loss.
Then there is price and power and it's most likely a win for the ARM based platform.
For some form of forward compatibility it's also a win, big money is in the embedded world it evolves fast.
The main conclusion of this and how accurate is the talk above is not that important, is that for Valve to do such a moved it imho implies moving to ARM environment, running windows8 (and how games BC will be handled on ARM version of windows?) and the most important part to me a lock down of the device on pretty much what are now minimal PC requirement, so a lock down on performances (most likely not for long, that's the whole point).
Either way they go for a really expansive system that would make the PS3 price at launch looks like the price of toys.
What do you guys think about it? I feel like no matter how they would be in tough spot, pressed in perfs by PC and price by upcoming consoles.
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