US$199 quad core tablet - is it the end for handheld consoles?

gongo

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US$2 games...apps..movies... and with a 7" ips 216 ppi screen....i think the Nexus7.. Google has started something big... that may put an end to Nintendo and Sony idea of portable gaming...granted if Google had approached Samsung for their Exynos GPU tech..the 3D perf would be higher...but i do prefer Asus built quality....and too much of a Samsung is not good either
 
Yes. It is absolutely the end for handheld consoles.
 
I do find the Nexus 7 to be a very interesting product. The quality and the features are very high for that price point. I wished someone would have started a proper thread for it, instead of burying it here with the VS stigma. I'm personally quite interested in a smaller and especially lighter tablet. The 10" tablets are a bit too heavy imo for really comfortable use, say holding it with one hand. Samsung Galaxy Note also interests me a lot.
 
Not the Nexus 7 per se, but overall the phones/tablets probably are killing dedicated handhelds (and maybe even consoles, though my hope/thinking is no on the latter).

But that's been beat to death.
 
Without a microSD slot the Nexus 7 is a waste of good hardware IMHO. Looking forward to a future model with room for media. As for gaming, the lack of true d pads or sticks makes tablets only so so for gaming. Had Nintendo been smart enough to bump the resolution on the 3ds XL, that would be a much more attractive mobile platform than a tablet. As it is, I play some strategy games and casual stuff on tablets, but the vast majority of my gaming is on a peecee.
 
As for gaming, the lack of true d pads or sticks makes tablets only so so for gaming.
Yes. Trying to play action games on a touchscreen is near hopeless. JRPGs and casual stuff, sure thing. But anything needing a stick, buttons, D-pad etc, forget it.
 
I really don't see much releasing on Android to please the sorts of gamers who like console gaming/DS/PSP/Vita. Certainly I've found nothing of interest, other than Puzzle Quest which doesn't run on my phone or tablet. So regardless of the price, the content isn't a worry yet. $20+ for a cheap-ass mobile game (which is the real price of freemium pay-for-in-game-crap games) is also terrible value next to proper handheld games. Of course, decent games will come eventually, but this Nexus 7 (£200 BTW, far from $200) isn't going to sway would-be Vita gamers away. Also we don't get Amazon app store anywhere else in the world. And you can't buy Google gift cards yet. Android's in a bit of a mess really.

I'll add one notable example - Dungeon Defenders. Designed for tablets, and released in a PS3 port, the tablet version is un uncontrollable mess while the console version played eloquently. That I could pay less for the Android version and still connect it to the TV was immaterial; it was no good as a game on a tablet.
 
Totally different type of game environment. Most of the stuff I've played on my 3DS recently really couldn't translate to a touchscreen tablet or phone. As the others have stated, it's really an apples/oranges kind of thing.

As for the Nexus 7 itself, it falls into the same category as the Kindle Fire. It's sort of an "in-between" tablet for people who want something more than their phone, but don't need the functionality and size of the larger tablets. For me, that's not enough. I've got my phone on one end, and my iPad on the other. It's a first-gen iPad, and it's getting slower and slower with every software release. I'm eyeballing the new Transformer Infinity as a step up from the iPad. More functionality, but not quite as much as a laptop (I don't need a laptop). And honestly, I probably won't be using the Infinity much for gaming.
 
I really don't see much releasing on Android to please the sorts of gamers who like console gaming/DS/PSP/Vita. Certainly I've found nothing of interest, other than Puzzle Quest which doesn't run on my phone or tablet.

Perhaps that is one of the clues as to why the iOS ecosystem generally attracts a higher price than completion, you're paying for the standardisation and hence the higher quality of the overall experience.
 
Yes. Trying to play action games on a touchscreen is near hopeless. JRPGs and casual stuff, sure thing. But anything needing a stick, buttons, D-pad etc, forget it.
Well definitely what I miss the most on my phone are the triggers (/side buttons).
I would not play Street fighter but plenty of game works pretty well and that with a 4" screen. A 6/7' should fix by it size alone a lot of the pb inherent to phone.

I tried the vita the other day and it's an incredible device. I feel like the touch pad in the back is a waste of money though. Point is it doesn't sell that much (for now I still expect the device to take off (not skyrocket) as more games are available).

The 3ds sell and has many lacking, no dual analog sticks, poor resolution and battery life, poor hardware and an overall not tempting software environment. It sells.
I think most of the game successful on the 3ds would map pretty well to a 7" tab.

The main lacking to the Nexus 7 and the upcoming Kindle fire2 is Android it self. It still ain't iOS.
On the other hand if Appel launch an affordable mini iPad... It would be different and indeed way more threatening.
For now to the question "is it the end of handled consoles" I would say no.
 
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The 3ds sell and has many lacking, no dual analog sticks, poor resolution and battery life, poor hardware and an overall not tempting software environment. It sells.
I think most of the game successful on the 3ds would map pretty well to a 7" tab.

You think zelda OOT , Mario kart and Mario land 3d would work pretty well on a 7 inch tab? These are 3 of the best selling 3ds games and i'm going to argue that not a single one will be remotely playble on a tablet without some kind of controller which would end up making the tablet basicly a monitor

The main lacking to the Nexus 7 and the upcoming Kindle fire2 is Android it self. It still ain't iOS.
On the other hand if Appel launch an affordable mini iPad... It would be different and indeed way more threatening.
For now to the question "is it the end of handled consoles" I would say no.

IOS still wouldn't cuase a problem.


A tablet is just going to take away the casual gamers from the dedicated devices but there is no reason why something like the 3ds and vita can't sell 10s of millions of devices. There is still a group who want a dedicated gaming experiance.

I think the major problem right now is form factor . The 3ds launch with screens way to small. The xl is about the right size for what it needs and even the vita has a screen to small . It really should have been a clamshell design with a nice long screen on the top .

I also beleive that portable gaming needs to take a shorter life span. The 3ds should have 3/4 years and an out period instead of the 6/7 years of the original DS . This way it will stay with the trends of its time.

2014/5 should have the sucessory for the 3ds and its screen should be at least as big as the screen on 3ds xl .



I also think people are a bit nutty thinking tablets are going to mess with next gen console sales. A 2013 tablet at $500 bucks is not going to be anywhere near the same graphical ability of a 2013 $500 console . It will take years before tablets catch up to the graphics of next gen consoles .

The 360 launched in 2005 and its just now that portable devices are catching up to it in terms of graphics .
 
no real buttons -> no real games

sure there are a lot of games for smartphone that steal money and time, and sure there is a devolution in the players that now touch some point in the screen and watch the game steal the ball, avoid the adversary and reach the point indicated...
but there's a lot of people that want not slowed down or single finger games
 
no real buttons -> no real games
That's not true. Many old-style mouse driven games, like God games, would be awesome on tablets. As would many a puzzler, strategy, sports tactical games, and all sorts. Action games won't be any good on tablets without buttons and sticks/pads, but there are plenty of high quality 'real' games that could be made. Certainly there are games I'd play where the current crop of drivvel has zero interest for me.
 
even with simple old games you had the mouse and at least one button, and no one of this occupied half of the screen like your hand does

angry birds was funny (even if repetitive), fruit ninja can be funny for some minute, but then what?
vita and 3ds have touchscreens and dd, so what can stop them from delivering the same games with even better global experience?
 
All the Madfinger games support gamepads, I play with a Sixaxis on my Transformer 300. Shadowgun THD easily visually outclasses most of the Vita stuff and when it's running on the big screen it could quite easily pass for a full on console game.

The big difference I've noticed is the shallowness of the games and the very obvious lack of interaction with the environment. But the Tegra3 pumps out some very impressive visuals for such a low power solution.
 
another thing in the comparison between tablet and dedicated game consoles

tablet are bigger, and i don't want to waste battery to play if i can have a dedicated device

plus the controller + tablet + tv is interesting, and a big plus on android, but remains a niche for geeks like me and you
 
plus the controller + tablet + tv is interesting, and a big plus on android, but remains a niche for geeks like me and you

Won't be niche for long although I don't think because of Android. The Surface x86 tablets have 360 controller support standard, hdmi out standard, and with x86 hardware and ~360 level of graphics means an enormous back library of x86 games can be tweaked to also work with touch along with the standard keyboard that already comes with it with minimal effort. With millions (over time) already owning these Surface tablets means it won't be a niche form of gaming for much longer, especially once prices inevitably drop. If they allow one app purchase on the app store to let that app work on your pc, laptop and Surface x86 devices then that will help adoption even more. It may be niche today but I don't think it will be that long before it becomes mainstream.
 
console are different, even if both play games, they are two different world

a console is portable, can be played without accessories everywhere with no support, and the games start in few seconds

even notebook are portable, are powerful, have a ton of games, can use a controller, but can't fight with tablets or consoles in the portable games field
 
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