Time to get bloody. Ushering us into a room laden with linked Xbox 360s, Morris and Polge invite us to sit and take part in some serious multiplayer action. We happily oblige.
"Right now we're very close to a release candidate, and we should have it finished by the end of this week," he told Eurogamer at an event in Birmingham yesterday. "Then we send it off and it's just a matter of what happens from there."
"We think there's a very solid shot we'll get out this year - I don't know about Europe. Europe's a problem because the certification process in Europe takes longer.
Preview: http://www.gameplayer.com.au/Xbox36...218aa73-3e02-4b77-8991-8a16bada952b&v7Pager=1
Looks like the 360 version is ready to go...
I didn't say it would be out earlier...
I thought it was assumed they had some kind of timed exclusivity on PS3? That means 360 version cant come out for X months after whenever PS3 version does.
Which sucks for 360 owners.
http://www.eurogamer.net/article.php?article_id=87233
eurogamer said:"Right now we're very close to a release candidate, and we should have it finished by the end of this week," he told Eurogamer at an event in Birmingham yesterday. "Then we send it off and it's just a matter of what happens from there."
"We think there's a very solid shot we'll get out this year - I don't know about Europe. Europe's a problem because the certification process in Europe takes longer.
That reads like it's refering to the 360 version after your other post when it is in fact talking about the PS3 version, or was it an exercise to see how many people actually read the link
I don't think I would automatically assume that UT3 would run & look better on the PS3 then GoW did on the 360. Even though its a year later there is still a debate whether or not the PS3 is better then the 360 not only on paper but in reality as well.Like to hear how its going to run on the 360 then.
This might be somewhat interesting. Like to hear how its going to run on the 360 then.
http://ve3d.ign.com/articles/news/35310/Epic-PS3-UT3-graphics-better-than-GoW-360
Steve Polge said:And while the game is in simultaneous development for both PC and 360, it's the Xbox that dictates the detail. "Our visual bar is based on Xbox 360," reveals Polge. "How beautiful can we make it and still have it run solid 30 frames per second? Then, after that, we go and look at PC. It's very good for keeping us focused on what we need to do, what's a reasonable spec. The Xbox 360 is powerful enough that we're not having to change the game visually. In fact, on PC, we're worried about how we scale back to lower-end PCs.