I mean fighting (with the normal rules) in a sinking cruise ship or a harbor environment moving under strong wind and waves. Really sweet stuff.
By the way, this game did solve several of such inconsistencies as well I think - for instance the game suggests taking out a wall or a certain enemy vehicle with certain explosives but regular grenades also work led just fine. That was pleasantly (un)surprising.
Also a nice touch is that when replaying a level you can actually choose to only play the confrontations in them, so get right into the action. I am sure that solves some complaints!
By the way, this game did solve several of such inconsistencies as well I think - for instance the game suggests taking out a wall or a certain enemy vehicle with certain explosives but regular grenades also work led just fine. That was pleasantly (un)surprising.
Also a nice touch is that when replaying a level you can actually choose to only play the confrontations in them, so get right into the action. I am sure that solves some complaints!