Uncharted 3

+1 Arwin. The Unchartered series i can replay many times over. Never gets old, never gets boring. This one looks to be no difference, and for that i'm happy! For me, the best new IP to come out of this generation by a country mile. Can't wait for its release.

I'll back that up! Simply the best, unique, experience this generation!
 
Day one for me. It's one of the rare games I can play without my wife running away or grabbing a book. It is one of the most pure game enjoyment I've had, and a genre I find very satisfying (just like God of War 3): great graphics, great sound, great story, and great gameplay. If you get that much right, who cares that you don't have that much choice. Eurogamer's 8/10 being the lowest score the game has gotten so far out of 30+ reviews is enough for me to suggest that it will be at least as good as Uncharted 2, but with a new story, and that's basically all I'm hoping for.

All the multiplayer, and that has been refreshingly excellent so far, have played a lot of Uncharted 2 multi-player, is just icing on perfection. I look forward to this game (and I wish I could rent one of those Sony HMDs for it)! I even stopped playing the beta because I wanted as much of the game to be as fresh as possible.

The brilliance of Uncharted 2, that a lot of games need to learn from, is the pacing. The traversal sections provide the calm before the storm, and you need calm to make sure you notice the difference when the storm comes. Build up in that game is fantastic, and I hope Uncharted 3 is as good there as well.
Best new franchise this gen for me:)too, everything from the visuals, score, story, cinematic to character attraction, Uncharted series has got it all. Only thing I would add to it is the more exploration and freedom but we'll just leave it to PS4 for nextgen.
 
Why can't people simply replay games for the sole reason that they are *gasp* fun? Sure, a bit of added content to give further incentive is a nice thing, I just don't think it's necessary as long as playing the game is enjoyable. Movies don't change. Doesn't stop me watching them multiple times as long as I enjoyed them the first time.
 
Why can't people simply replay games for the sole reason that they are *gasp* fun? Sure, a bit of added content to give further incentive is a nice thing, I just don't think it's necessary as long as playing the game is enjoyable. Movies don't change. Doesn't stop me watching them multiple times as long as I enjoyed them the first time.

I meant to say this also 8)
 
Why can't people simply replay games for the sole reason that they are *gasp* fun? Sure, a bit of added content to give further incentive is a nice thing, I just don't think it's necessary as long as playing the game is enjoyable. Movies don't change. Doesn't stop me watching them multiple times as long as I enjoyed them the first time.

Depends on what you like. There are very few games I have ever replayed, because once the game mechanic has worn out, and all the surprises have been seen, that's pretty much all there is to it. I can watch good movies over and over again, because the quality of the writing, acting and directing is unquestionably superior. I've also re-read more books than I've replayed games. Uncharted 2 was a fantastic game, but once was pretty much all I could handle. I can't think of a game I played through more than one time this generation that didn't have full campaign co-op and an extreme difficulty setting. That list is almost nill. It isn't a knock against Uncharted. It's the nature of the beast, but it's a reasonably consideration to think about how much play you'll get out of a game before you buy it.
 
Btw, if you haven't read the GAF thread on the Eurogamer review, DO SO NOW! This is the funniest thing ever. Here's a gem:

"You can't be serious? 10.0/10.0 is nothing like 5/5, one is 100%, the other is anything from 80 to 100%."

I'm pretty sure we all agree that this game is most likely deserving of incredibly high praise, if it is anywhere as good as Uncharted 2, so we should all be able to have a laugh at this:

http://www.neogaf.com/forum/showpost...postcount=3251
 
Why can't people simply replay games for the sole reason that they are *gasp* fun? Sure, a bit of added content to give further incentive is a nice thing, I just don't think it's necessary as long as playing the game is enjoyable. Movies don't change. Doesn't stop me watching them multiple times as long as I enjoyed them the first time.

The thing for me is that UC so far has a rather narrow scope of gameplay paths that it becomes repititive to me, like actually watching a movie, and from what I gather, nothing has really changed with the cinematic presentation that just holds your hand the entire way. I don't find that particularly fun and engaging or worth full price. I see a movie once and don't watch it again for months or years even.

Contrast this to say... Dead Space 2, which I've replayed many many times. Although it's essentially one long corridoor, it has relatively few instances where you lose control so it's almost all gameplay rather than watching cut-scene after cut-scene. If they didn't have New Game+, there'd be no incentive to replay at all, but they have the whole system of weapon upgrades and weapon variety (and well, the dismemberment stuff was great fun) as well - it's not just oh, a different machine gun = variety, every weapon is completely different. Now that I've played the game with every weapon maxed out, there's little reason to go back. There's no denying that I had a lot of fun, but there are newer games to occupy my time.
 
I think the gameplay scope is the same. Instead of having the player goes through the level and then cut into a separate cutscene, NaughtyDog simply made them seamless so it flows with the story naturally or abruptly based on story needs.

I think the pacing is different. Because the Uncharted story typically has a sense of urgency to lead the player from one situation to the next, the gameplay part may become more segmented as a result.

I noticed that in RFOM too, but over there the cutscenes are slideshows, so it's more jarring. Also, U2 is more an equal-part mix in adventure + romance + humorous story, puzzles and gunplay. U1 was very much a shooter. In U3, I suspect it will probably follow U2's mix.

I also like how Uncharted straddles between fantasy and real world like Indiana Jones. Am very curious about the old woman villain (if she's a villain).
 
Depends on what you like. There are very few games I have ever replayed, because once the game mechanic has worn out, and all the surprises have been seen, that's pretty much all there is to it. I can watch good movies over and over again, because the quality of the writing, acting and directing is unquestionably superior. I've also re-read more books than I've replayed games. Uncharted 2 was a fantastic game, but once was pretty much all I could handle. I can't think of a game I played through more than one time this generation that didn't have full campaign co-op and an extreme difficulty setting. That list is almost nill. It isn't a knock against Uncharted. It's the nature of the beast, but it's a reasonably consideration to think about how much play you'll get out of a game before you buy it.
I remember completing Halo 2 four times when I purchased it -bundled with the original Xbox- during Christmas 2004. I didn't have Xbox Live then, but I loved the gameplay and the story, and you were always able to try different approaches in every situation -I remember I thought the plasma gun was useless, but it wasn't-, like switching weapons in some places or using a completely new set of weapons in every playthrough.

Games are so good and complex nowadays, that in some cases there are also a huge number of ways to make every playthrough different. Halo 2 was one of those games.

I also loved to download guides from the net and following them once I completed the game for the very first time. My favourite was this one for Legendary difficulty -by tomrace-, so well written:

http://www.gamefaqs.com/xbox/562116-halo-2/faqs/33420

I never do this anymore, but back then I enjoyed printing them or simply switching my computer on and read while playing. Those were the times. :p

I completed the whole game on Legendary, minus the Hangar part, which was literally impossible for me.

Concerning this generation, if I can recall correctly, I completed these games more than once; Gears of War, Oblivion, Call of Juarez -one of my favourite games this gen, more technically advanced than any other game Techland made after it-... I don't remember more now, it's late here and I should be sleeping already.

I am on my second playthrough in Halo Reach, and I would like to complete Far Cry 2 some day, because I love the tech behind the game. I never finished most games I have, so this makes up for every game I finished more than once.

Regarding Uncharted, I never played the series so I can't tell, but the game has some incentives like treasures and other stuff so it might be worth it finishing it a few times, especially if you enjoy the tech or Naughty Dog expertize.

p.s. the best ND game I ever played was that karts game on the PS1. I played it so many times with a friend in split screen...
 
Gah, Halo 2 was quite buggy. Played on Legendary with my wife. I fell through the floor. At one point, the checkpoint happened at the wrong place, and we kept respawning and dying on the same spot because the enemies were very close to us. The Jackal snipers were also too hard. My wife left gaming right there and then coz she felt it's a waste of time.

After a few years, the only other FPS she picked up the controller on was KZ2. I was surprised she wanted to play, but she liked the graphics. Unfortunately, she also gave up halfway because the heavy effects caused motion sickness for her.

Now she's a Plants vs Zombies and Carcassonne gamer. ^_^
 
My Most replayed games are Uncharted 1 and RFOM ! Played both of them 3 times each ! Went through the second time, but did not finish it. Have replayed some missions of UC2 (the ones which were later in the story , from Nepal onwards) a lot as they were super fun just like Uncharted 1 and focussed on shooting and treasure collection !
Re-Played MGS 4 but couldn't finish it as I kept thinking Kojima will bring a Trophy patch for it and I'll continue then :LOL: ! Never happened.
 
Why can't people simply replay games for the sole reason that they are *gasp* fun? Sure, a bit of added content to give further incentive is a nice thing, I just don't think it's necessary as long as playing the game is enjoyable. Movies don't change. Doesn't stop me watching them multiple times as long as I enjoyed them the first time.
I replay fun games, which is why I've replayed Killzone 2, Dead Space, Resistance 2, Bioshock, and Borderlands multiple times, and why I will never replay Uncharted 2. :p

Seriously, though, U2's platforming sections are awful, and the combat sections are merely okay. And the plot is centered around my absolute least favorite adventure trope--a hero whose quest to stop a bad guy is the only reason the bad guy even becomes dangerous in the first place.
 
http://twitter.com/#!/heymarkd/status/128962835177947136/photo/1


I've only spent a few hours with the game but figured I'd share my initial impressions with you guys. Please note that these opinions could possibly change for better or worse once I complete the game.


- Uncharted 1 was a really good looking game, Uncharted 2 was even better looking and Uncharted 3 is a another step forward--it's stunningly great! Textures look even more crisp, the lighting more realistic, the animations even more subtle but effective, the frame rate is of course solid with nary a tear and the colors are lush.

- The dialog is top notch as expected. I find myself always smiling at the back-and-forth between Nate and the supporting case.Those unexpected moments of comedy relief are still there, the dramatic tones of seriousness when proper still manage to bring tension and just when Nate is at the top of his game solving a crisis something happens to remind us all he's still a bit of a goof. It's just all so great!

- Remember the beginning of Uncharted 2 and how it was off to a little bit of a slow start? This was mainly because it was telling the beginning a story and building up to something great. Well Unfortunately Uncharted 3 sort of does the same thing (completely different story) and is a bit longer. Is it bad? Hell no! But I think when people come to an Uncharted game they just wanted to get to the 4000 year old Myan ruins or the creepy underground dungeons and it can make longer sections of the story a little hard to tolerate.

- So far the puzzles have been clever, original, sort of easy (hey it's the beginning of the game!) and very appropriate for their environments. Like'em!

- I cannot wait to get home and play more more more more!
 
http://twitter.com/#!/heymarkd/status/128962835177947136/photo/1


I've only spent a few hours with the game but figured I'd share my initial impressions with you guys. Please note that these opinions could possibly change for better or worse once I complete the game.


- Uncharted 1 was a really good looking game, Uncharted 2 was even better looking and Uncharted 3 is a another step forward--it's stunningly great! Textures look even more crisp, the lighting more realistic, the animations even more subtle but effective, the frame rate is of course solid with nary a tear and the colors are lush.

- The dialog is top notch as expected. I find myself always smiling at the back-and-forth between Nate and the supporting case.Those unexpected moments of comedy relief are still there, the dramatic tones of seriousness when proper still manage to bring tension and just when Nate is at the top of his game solving a crisis something happens to remind us all he's still a bit of a goof. It's just all so great!

- Remember the beginning of Uncharted 2 and how it was off to a little bit of a slow start? This was mainly because it was telling the beginning a story and building up to something great. Well Unfortunately Uncharted 3 sort of does the same thing (completely different story) and is a bit longer. Is it bad? Hell no! But I think when people come to an Uncharted game they just wanted to get to the 4000 year old Myan ruins or the creepy underground dungeons and it can make longer sections of the story a little hard to tolerate.

- So far the puzzles have been clever, original, sort of easy (hey it's the beginning of the game!) and very appropriate for their environments. Like'em!

- I cannot wait to get home and play more more more more!

I don't like you at all, sir :rolleyes: !
Why does he get to play it before me !
 
I replay fun games, which is why I've replayed Killzone 2, Dead Space, Resistance 2, Bioshock, and Borderlands multiple times, and why I will never replay Uncharted 2. :p

Seriously, though, U2's platforming sections are awful, and the combat sections are merely okay. And the plot is centered around my absolute least favorite adventure trope--a hero whose quest to stop a bad guy is the only reason the bad guy even becomes dangerous in the first place.

You don't like U2 co-op and competitive MP, fearsomepirate ?
 
http://twitter.com/#!/heymarkd/status/128962835177947136/photo/1


I've only spent a few hours with the game but figured I'd share my initial impressions with you guys. Please note that these opinions could possibly change for better or worse once I complete the game.


- Uncharted 1 was a really good looking game, Uncharted 2 was even better looking and Uncharted 3 is a another step forward--it's stunningly great! Textures look even more crisp, the lighting more realistic, the animations even more subtle but effective, the frame rate is of course solid with nary a tear and the colors are lush.

- The dialog is top notch as expected. I find myself always smiling at the back-and-forth between Nate and the supporting case.Those unexpected moments of comedy relief are still there, the dramatic tones of seriousness when proper still manage to bring tension and just when Nate is at the top of his game solving a crisis something happens to remind us all he's still a bit of a goof. It's just all so great!

- Remember the beginning of Uncharted 2 and how it was off to a little bit of a slow start? This was mainly because it was telling the beginning a story and building up to something great. Well Unfortunately Uncharted 3 sort of does the same thing (completely different story) and is a bit longer. Is it bad? Hell no! But I think when people come to an Uncharted game they just wanted to get to the 4000 year old Myan ruins or the creepy underground dungeons and it can make longer sections of the story a little hard to tolerate.

- So far the puzzles have been clever, original, sort of easy (hey it's the beginning of the game!) and very appropriate for their environments. Like'em!

- I cannot wait to get home and play more more more more!

I noticed that the U3 trailers show noticeably more mature art direction. The colors look more subdued but more real, the depth of the scenes is more profound, the character expressions, animation and overall sharpness are also up one notch.

I hope the game still baits and leads me in bit by bit. I remember looking at the U2 case, thinking it would suck after Demon's Souls. The tight story pacing managed to hold my interest (barely) long enough. Because it's so easy to go to the next bit, I ended up finishing the game overnight. (and then it's back to Demon's Souls ! ^_^).
 
http://twitter.com/#!/heymarkd/status/128962835177947136/photo/1


I've only spent a few hours with the game but figured I'd share my initial impressions with you guys. Please note that these opinions could possibly change for better or worse once I complete the game.


- Uncharted 1 was a really good looking game, Uncharted 2 was even better looking and Uncharted 3 is a another step forward--it's stunningly great! Textures look even more crisp, the lighting more realistic, the animations even more subtle but effective, the frame rate is of course solid with nary a tear and the colors are lush.

- The dialog is top notch as expected. I find myself always smiling at the back-and-forth between Nate and the supporting case.Those unexpected moments of comedy relief are still there, the dramatic tones of seriousness when proper still manage to bring tension and just when Nate is at the top of his game solving a crisis something happens to remind us all he's still a bit of a goof. It's just all so great!

- Remember the beginning of Uncharted 2 and how it was off to a little bit of a slow start? This was mainly because it was telling the beginning a story and building up to something great. Well Unfortunately Uncharted 3 sort of does the same thing (completely different story) and is a bit longer. Is it bad? Hell no! But I think when people come to an Uncharted game they just wanted to get to the 4000 year old Myan ruins or the creepy underground dungeons and it can make longer sections of the story a little hard to tolerate.

- So far the puzzles have been clever, original, sort of easy (hey it's the beginning of the game!) and very appropriate for their environments. Like'em!

- I cannot wait to get home and play more more more more!
Hows the difficulty? I played U2 on Hard on the first playthrough and it wasnt hard at all (minus some bulletsponges until you get better weapons), cant imagine how easy "Normal" mode would be.
U1`s "Hard" and "Normal" mode were correctly named though, I hope its somewhere along those lines
 
But U2 did have a super slow start. I mean, the train wreck was awe inspiring, but the whole Istanbul and Borneo sections were boring as hell. The real U2 starts in Nepal, thats where u get ur grin back on your face :p ! I dread replaying Istanbul and Borneo, I just start from Nepal onwards, whenever I do. Come to think of it, that has happened quite a few times. ;)
 
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