Thats what I said, Patsu, that the levels where bloom is missing in U2 :
Going by that logic, there should be bloom ib this U3 gameplay as sunlight here is more akin to Nepal levels of U2. Thats why L'Scofield seems to be feeling that its not right, as similar sunlight in uC2 had bloom.
But then, look at Sully, he clearly is showing bloom in the same sunlight in UC3 footage whereas the environment is not and that is what led me to think that it seems to be more of an artistic choice to not have bloom in the environment. But then the discussion seems to have turned personal with needless justifications and I wanted to clear stuff up.
Neither did I, infact I adore the new look, especially cause I don't like the shade of Orange they use in UC2 for sunlight bloom. it looks cartoony (to me !)
But you can call it an anamoly in the technical sense, since at numerous places you can see bloom on characters caused by sunlight:
http://i56.tinypic.com/13ye6h4.jpg
http://i51.tinypic.com/2u40h39.jpg
, bloom is there on all fires:
http://i52.tinypic.com/6fclyb.jpg
, bloom can be seen when an object comes against the sky
http://i54.tinypic.com/2872ip4.jpg
.......
but there's no bloom where the sunlight falls on the environment ! If you look at it that way, Its an anomaly.
But , again, look closely here my friends. There's bloom on Nathan's butt, and look at the wall next to him....
http://i52.tinypic.com/3142gd3.jpg
Voila ! Bloom on sunlight falling on environment !!! Does that mean the whole point that Bloom is missing is null and void ! No, bloom's missing in lot of places but present in lot of others, it simply shows that debating over an unfinished work is the biggest folly we can indulge in ! All of us maybe wrong, it might be a choice to have that white sunlight look or the demo was just not finished when they had to show it to press.
Personally , I love the new Pearl White sunlight look, as that is how summers look like in my town !
http://i52.tinypic.com/2ebswti.jpg