TS2

I beat the game on easy and I must say that I wasn't that impressed, but then I went back and played the Siberia level on Medium and it was alot different. There were more cameras, Snipers at the top of the damn and alot more objectives, it was harder but alot more fun. Also in the Arcade league on amateur on the very last one of everything does anyone know what you're supposed to do?
 
I've been playing quite a bit the last few days.

One of the FEW times I will play a FPS on a console. It is painful to play with out a keyboard and mouse. Very painful.

But the game is still fairly fun.
 
What the heck is one supposed to do in NeoTokyo?! Me and Chris spent over fourty bloody minutes trying and retrying that level over... and over... and over... he got through the force field once, but then the dude in the Jin-Gasa saw him and the Hacker girl heard the fighting and stopped :(

Oh well... blargh... level design is fantastic though :)

By the way, the map maker rules all! :D Except that it is SEVERELY restricted by storage. Oddly enough, the maximum size a level can be is WAY smaller than a real level, which means that there's plenty of RAM left for more real estate... but they limited the space to TWO BLOCKS on the GCN memory card. 2 blocks! That's tiny even on an MC59... and who uses THOSE any more? :( I keep wanting to add more and more to levels but then I get that stupid bloody out of memory message, then I have to take away from the level's layout to accomodate the weapon and ammo locations :( Frustrating, but still fun...
 
tang, as soon as you get past the forcefield, duck into the door on your left, and use the camera thats in there, look for her laptop on a desk in one of the rooms, when you find that, stay on it, when she accesses it, it will say GET HACKERS PASSCODE COMPLETED, once it says that, your free to blast away
 
you can't be to close when you sneak in though. Also when you do it on Co-Op have someone stay at the camera to use the automated gun.
 
Yes, great game.

I have a question about the Atom Smasher level. I keep missing one of the bombs. I take it it's hidden real well - or you have to do something to reveal it. Any hints?

I've gotten to the point where you go into the room with the reactor switches, and you kill the boss. The room outside that one has two scientists in a box - one of them diffuses the last bomb I know of. The other one keeps disappearing - and eventually, the place blows up because I haven't disarmed all of the bombs.

Help!

Kolgar
 
Well, if you're playing it on normal then you need to go through that giant door by "your last bomb" and around the corner and killa guy or two and then theres a ramp with a special op guy and it's on the upper level. You might have missed the one that you need to use the magnet on though. Also, Aztec on Normal was the most nerve racking experience I've had in a video game.
 
Kolgar said:
Yes, great game.

I have a question about the Atom Smasher level. I keep missing one of the bombs. I take it it's hidden real well - or you have to do something to reveal it. Any hints?

I've gotten to the point where you go into the room with the reactor switches, and you kill the boss. The room outside that one has two scientists in a box - one of them diffuses the last bomb I know of. The other one keeps disappearing - and eventually, the place blows up because I haven't disarmed all of the bombs.

Help!

Kolgar

Go back to the long curvy hallway with the enemies and stuff... there are two doors, one on either side. The one you see first (on your right) going through the hall for the first time has a valve... the second a control panel. Hit the valve first (important) then use the panel... pick up the bomb and drop it into the big vat thing with the nuke symbol on the side. :)

I'm stuck in the Robot Factory now... Chris and I can do the whole level, but then we get stuck wtih nothing left to do and a solidly locked door. :(
 
You both have to be right next to the door, for the door next to it to close. It's real gay I know but that's what you have to do for a door that you don't notice next to it to close.
 
mkillio said:
You both have to be right next to the door, for the door next to it to close. It's real gay I know but that's what you have to do for a door that you don't notice next to it to close.

What do you mean? Like we both have to press against the locked door, so the other door behind it can close, THEN the locked door will open?

Bleargh, seems like the game has a few problems in Co-Op... I noticed getting the battle copter to appear in Siberia is also a bit buggy in Co-Op.
 
That's exactly what I mean, me and my friend were trying to figure it out for about 20min. and just got lucky. I didn't have any trouble with the copter though.
 
mkillio said:
That's exactly what I mean, me and my friend were trying to figure it out for about 20min. and just got lucky. I didn't have any trouble with the copter though.

Hmm. Well the copter obviously requires both characters to be up there, and there's a potential bug where player 2's location will get fudged (Chris's controls stopped working for a while, and after he had to go home, I got up to the top and nothing happened... I picked up his controller, turned it on (Wavebird), and it worked fine (yes he did have it on :p)... moved him up the dam, and nothing happened. I had to KILL his player to get the copter to appear...).

Oh well, could be a bug exclusive to the GCN version. Dunno.

Oh yeah and the controls work GREAT on GCN, except maybe secondary fire (Z).
 
Thanks, mk and Tag. I found the bomb and cleared the level. Also survived the Robot Factory (by a hair) and finally quit at the Space Station. Couldn't find my way out. :-?

Well, this weekend, then.

Kolgar
 
Kolgar said:
Thanks, mk and Tag. I found the bomb and cleared the level. Also survived the Robot Factory (by a hair) and finally quit at the Space Station. Couldn't find my way out. :-?

Well, this weekend, then.

Kolgar

Well first off I assumee you did the part with the Env. Suits and the airlock (FUN!).

After using the vulcan cannons and completing that objective, run back in, and keep going until you reach a left-hand passage with miniguns at the end (WOOHOO). Follow that path, you'll reach the elevator the characters went up in the opening cinematic... it takes a LONG time to come up, but then go down it and jump in the ship :) You're done!
 
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