Silent_Buddha
Legend
On what platform ?
Light gun ? It's a button-y control. ^_^
If we add walking and other complications, it may not be a casual game anymore. It'd be like Halo. In which case, the existing controller works well for the game, even for casuals (my wife and friends). It's the game concept + mechanics that need to change.
Making the controller invisible doesn't really solve the simplicity problem automatically. You can come up with convoluted Move or Kinect gestures, and you can come up with simple DS3 games.
The controller is a big barrier to casual acceptance though. Even for me, the controller itself is a big hurdle for console FPS games. Having to remember which button does what. I STILL don't get all the buttons right in Halo: Reach. And thus end up rarely using grenades/special abilities/jump/etc...
It certainly wouldn't be a core FPS with what I've proposed by something in the middle.
Regards,
SB