Well I ended up picking up the game after much umming and ahhing, mostly due to reading user comments on the "good" thread on GAF.
Firstly, I'll say I agree with a lot of warcrow's comments. They game has a number of really obvious flaws that make me laugh when I see just how dated the game feels. Some examples:
- Getting poisoned means you walk around going "ooh" "ooh" every second until the status effect wears off while you glow green. There's no way to cure it... it's like something from a PS1 game.
- There are giant clusters of enemies that explode on one hit. I rolled a Berserker (melee-oriented) and that means lots of deaths, or resorting to my very low damage pistol skills, which is no fun. Imagine Diablo where some enemies just can't be beaten by a barbarian unless you use throwing knives. Ugh.
- The boss battles are awful! Level 2's was a disturbing low, given you have to shoot a bunch of exploding boxes (again, with my melee roll) all the while trying to dodge fire from the boss... and he ends up losing 1/20th or so of his health bar each explosion. Then you go down an elevator and do it all over again. Cripes.
- Bugs! After five or so floors of the above, you end up on the ground floor fighting him... I attacked him with some combo-moves, then backed off as I neared death. Then I see a pair of swords following the boss hitting him as I run around fishing for health.. I wonder if this is normal, or a special move or something, but then I see "achievement unlocked" as they were apparently my swords following him around the room without me
But having said that... I'm having a big pile of fun. I love the small set-piece battles, where you wander from stage to stage fighting big groups of enemies. The graphics don't look too hot overall, but when you see fifty to a hundred baddies in a room you see why they needed to tone down some of the character and environment models. This isn't a three-or-four person battle-scene like most FPS's, so it's hard to judge the visuals against other games that it's being placed next to.
The skills you earn as you level give you quite a bit more strategy than you first expect. Basically, you earn four new types of moves (if you could the upgraded ruiner) which means once you start hitting the top of your tree, you have a bunch of new methods for approaching battles. As the game gets tougher, you really need to think about how you approach these.
The loot aspect works very well. I don't agree with the complaints that there is "too much" loot making most things worthless in the short term. The colour system (blues, oranges, etc) don't relate to WoW/Diablo in that the colour is purely based on the number of effects or slots an item has. I have lots of purples that are less beneficial to me than blues. I personally
hate the WoW aspect of finding next to no "great" drops in hours of playing. I see why it works in an MMO-model, where the scarcity is the value of each item, but I don't want that in my single-player experience, thank you very much.
I'm looking forward to re-rolling another class... possibly the shooting-based class, given it should play quite differently. One of the big kicks for why I think this game is so much fun is I don't see it as a "complete then trade it" type of game. It's designed for replayability from the ground up.. and not just for achievements or multiplayer or randomness, but due to the type of game it is. It does succeed in its "Diablo-like" intentions in that regard to me.
Overall, I put this up there as an incredibly flawed game that is a huge load of fun. If you can look past the problems mentioned above (and there are more I didn't mention) then I'd suggest at least having a rental. I've already put more hours into this than I did GTA4, simply because I
enjoy the time I spend with this game (before bosses, anyway!). I feel like I'm truly a strong warrior amongst humans, and I also see myself getting both better (my skill) and stronger (levelling, skills and loot).
If you can't look past these flaws, then steer clear.
I'm interested in other class feedback, too - how are you rolling, and how are you enjoying each class? What works and what doesn't?