Joe DeFuria
Legend
Lars also talks about some "ballpark" performance:
http://www.tomshardware.com/graphic/200303061/geforcefx-5600-5200-01.html
On the surface, it looks like the 5600 Ultra and 9600 Ultra will be farily evenly matched....but the 5200 Ultra may have some problems with the 9600 non Ultra...
I repeat again...rush out and get those 9500 Pros before they're all gone.
http://www.tomshardware.com/graphic/200303061/geforcefx-5600-5200-01.html
However, we can already give you some of our first impressions about the performance of the new cards. In the standard tests without FSAA and anitotropic filtering, the FX 5600 Ultra seems to be just about the same or slower than a GeForce 4 Ti 4200 8x and Radeon 9500 PRO. This might be due to the reduced pixel pipelines (2x2 as opposed to 4x2). With 4xFSAA, it appears to reach nearly double the performance of the 4200, beating a 4800 as well, but it loses out to the Radeon 9500 PRO. It's a similar picture with the anisotropic filtering. In the pixel shader tests from 3D Mark 2001, it beats the 4200/2800, but loses in the vertex shader tests. In both tests, it clearly loses to the Radeon 9500 PRO.
The FX 5200 Ultra is quite a bit slower than the 5600 Ultra in the standard tests. In anti-aliasing, it's just a tad behing the Ti 4200. It's the same with anisotropic filtering - at least in Balanced mode. In Performance mode, it even manages to beat the 4800.
On the surface, it looks like the 5600 Ultra and 9600 Ultra will be farily evenly matched....but the 5200 Ultra may have some problems with the 9600 non Ultra...
I repeat again...rush out and get those 9500 Pros before they're all gone.