actually I am trying to argue that 57 fps avg with a 670M claim, unless tresssfx is not on. And what I am getting is only in benchmark, real gameplay dips much lower with tressfx and the frame rate fluctuate much more down to sub 30 fps. So tressfx pretty much has to be off all the time.
He benchmarked at normal, not maximum - hence the framerate difference.
I've literally never had a dip into sub 30fps territory. Gameplay averages between 40 and 60 fps all the times, I can knock it into the high 30's though in the most intensive areas but only when standing in specific places to ensure the maximum view distance is on camera.
I'll post a GF experience video later to demonstrate.
has been that way since PS2 era, games like Jak 2 and 3, GOW 1 and 2 etc. fluidity is the key, there are games on PC I play that runs at 100+ fps then it stutter like shit, thats basically no good to me. The new call of Juarez is one of them, such an awesome game but ruins by the random stutter.
I don't know where people get this idea from. A 60hz locked games is a 60hz locked game full stop. I've got plenty of games I can lock at 60fps on the PC with no drops below and it's a perfect arcade level experience. No pauses, no judder, nothing. You're probably just getting confused with 60 to 30fps frame drops with vsync on.