It doesn't matter, the correct way to make comparisons is to enable every visual feature possible on the pc version and deem it's frame rate bad if it's not 60fps 100% of the time. For the console version you discount any pc visual features not offered as being not needed and/or invalid and/or irrelevant, and if you can hit frame rates anywhere between 31fps and 60fps then you are a genuine 60fps console game. That's the correct and approved forum way to make comparisons between versions. I understand it now, it doesn't matter if you are playing at 40fps most of the time, it's still considered a 60fps game on console. Maybe Tomb Raider will prove me wrong, but I've always been very cynical of "60fps console game" having played many and seeing very few that actually are.
Yeah I just wanted to your use fps numbers to explain how they mean it's actually a 30fps pc game, whereas it would be considered a 60fps console game. I've learned the way fps is rated is very different on both platforms.