It does.
Pretty sure it doesn't. Lara's chest was akin to a block of granite in my PC version.
The jiggle is present in that scene. edit: http://www.neogaf.com/forum/showpost.php?p=97987880&postcount=175
In normal gameplay it's very slight. You need to really be sudden in changing directions/movement.
Anyways, not sure why you folks are so focused on saying otherwise. Underworld had jiggle too. The main physics additions were already mentioned as the items attached to her belt and the changing direction of wind.
As I mentioned before, that particular scene scene is scripted
I am pretty sure that the breasts are weighted to bones to cause movement, not actual physics calculations.
"Look, I had a lot of time to think about this and I believe in what I said," Penello told listeners during a new Gamer Tag Radio podcast, harvested by GamingBolt. Presumably, "what I said" is a reference to this chat with OXM about why comparing one console's specifications to another is basically "meaningless".
"I believe that the differences between the boxes are not all that great" Penello went on. "And I know what is going behind the scenes and I have access to more information about some of this than a lot of people. Sometimes people tend to neglect the points that are in my favour and they like to highlight the points that tell me I am wrong.
Albert Penello has talked about the Tomb Raider controversy.
He insists on the fact that the Xbox One isn't far behind at all compared to the PS4, saying that he knows information the general public doesn't know, and things going on behind the scenes.
He is quite the comedian, isn't he?
Certainly gave me a chuckle
Albert Penello has talked about the Tomb Raider controversy.
He insists on the fact that the Xbox One isn't far behind at all compared to the PS4, saying that he knows information the general public doesn't know, and things going on behind the scenes.