It was mentioned that the PS3 version had a few extra effects here: http://www.lensoftruth.com/?p=1648Hi there. I've been reading your posts (as well as others) with interest and take most of what you say re: resolution, etc. as just plain sensible.
I have a question though. Why is it that there seems to be significantly more going on in the PS3 version about the 360 version? Rain, water covered surfaces, reflectve highlights on walls, etc. Is this due to use of SPU's for specific rendering techniques, over and above what is rendered on the GPU?
But that comparison has seen an update:
UPDATE: Well, we are baffled. It’s almost like we stepped into the Twilight Zone. What has us so spooked? The Xbox 360 version DOES have dynamic lighting, water and caustics. One of our editors was playing the game during lunch and made the discovery. So what happened? Got us. The video was captured for both versions in one session and the consoles were never reset or powered down. We started from the beginning of the retail game on both systems and played to the end of the second level. So this glitch was present throughout the entire Xbox 360 capture. We are going to try to reproduce the bug and will report back if we find anything.