Acert posted here about the good and bad parts of Xbox Live and suggested it might make an interesting new thread, something i agree with.
So to start things off, i thought i'd give a rundown of my experience on Live and hopefully others can expand on it in areas i'm not familiar with.
History
I've been using Xbox live since mid 2003 when there was only really about 10 games out for the service. I cut my teeth on Moto GP 1 and 2 before moving onto PGR2 for way longer than perhaps i should have done (still play it today in fact) and i've dabbled with Halo 2, Rainbow 6, Splinter Cell and others. In Jan 06 I got a 360 and so far due to monetary constraints, have only got PGR3, which i've also played a fair amount.
In terms of services used, i've downloaded videos, demos and XBLA games; if and when the UK get TV and movie downloads, i may well try that too.
Xbox Live Features
In the thread linked to above, there was quite a lot of debate about what 360 has that PS3 lacks. While i don't want to get into another round of PS3 vs Xbox 360 on XYZ feature, I would like to echo the thoughts of some of the other Live users in that thread by saying that it really is the whole package that makes it worthwhile. I have absolutely no problem throwing down £40 a year to play online as much as i like. If you think about the time spent on the average game, which costs a similar amount, vs how much time you can spend online in a year, there really is no contest. One of the best things about Live is the consistency. Live really is built into the OS in every way, from downloading videos to changing your profile to chatting to people to looking at their gamerscore and achievements, it's all through a common interface. In addition to that, the layout is pretty logical and it took me very little time to get used to where everything is.
I should also mention under features the system of matchmaking and other gamers. It was wrongly suggested in the other thread that matchmaking is based on your gamerscore. While i don't work for MS or have any insider knowledge to prove my point, i can from experience tell you that a persons gamerscore does not seem to affect who you play. Certainly in the case of PGR3, besides the gamerscore, the game itself has a rank which is used to determine who you'll match up against. Also you can rate any player you come across in a number of ways. You can say you liked playing the person, or that you didn't, and in addition to that, why you did or did not. Was it because they were cheating or rude or maybe you did like it since it was a lot of fun. Based on this, the gamer in question is given a star rating out of 5. If you see a gamer has a star rating of 1 or 2, you may well decide to avoid them. Finally there are the gamer types. I am down as gaming for fun, casual. Some people are underground, others are family gamers. This is also taken into account and you are more likely to match up against someone in the same grouping than another.
Xbox Live Performance
Again, in the linked thread, Scooby mentioned that in his, admittedly limited experience, Xbox Live was very laggy. I don't know how things are in Canada, or the games he was playing, but my experience of playing, download speeds and voice chat are all exceptional. When I first started playing on Live back on Moto GP, there was a lot of issues with lag. Bikes would go straight through walls, or magically appear in front of you and knock you off. With PGR2, things were better but still some problems remained. With PGR3, the latest game i've played online, lag really hasn't been an issue. Occasionally collision detection can be a little off, and you might touch someone when you were actually 5ft off their bumper, but generally, lag is non-existant. This applies both to games played with others in England or Europe, and the rest of the world. Australia can be a bit difficult sometimes, but generally the US is no problem. Approximately 70% of my games will have at least one person from the US in too, so it's not like i've not experienced it much, it is consistently excellent. Outside of games, downloads are very good too, especially since i'd imagine unlike in games, where your host may well be relatively local, the storage of demos and XBLA games is almost certainly in the US, and still i get excellent speeds, I've managed a several hundred MB demo download in about an hour, which on my connection is pretty reasonable.
What would I change in Live?
Others have mentioned in various threads recently that Xbox Live was lacking several features now missed from the PS3, and i without comparing the two, i would like to say that those features are invaluable, and have really enhanced the service. I previously had to leave a download going overnight (meaning only one download per day effectively) and i wasn't too impressed. When background and multiple downloads game along, i found i downloaded a lot more and tried more new things. One thing i would like to see as a minor change is the order in which things download. Say i find a demo i want and it's 1GB. I would start the download and continue to browse. After that i find a new Red Vs. Blue episode is out, so i download that. I might want to watch that episode now, but i either have to cancel the demo or wait for it to finish first. If they were to either allow multiple simultaneous downloads, or a re-ordering tool to change download priority, i'd be very happy. One other small change i'd like to see subscribing, RSS style, to a series of files. For instance racing games, or action games, or Red Vs. Blue episodes. That sort of thing would be really useful to me because i often boot straight into a game without checking what is new. Even if there was just an alert saying a new game demo in racing games was available, that would be nice.
In conclusion, I would rate my experiences with Xbox Live as very positive. Any problems i've encountered have been a long time ago, and the service goes from strength to strength.
I'd be interested to hear from gamers who have more of the recent games, since i don't play online as much as i used to, and don't have GEoW or anything recent to see.
Acert93 said:Btw, this would be a good new thread: How much have you played live and what has your experience been in regards to a) features and b) gaming performance. On the later, how does it perform in games with people in your general local geographical area, and outside. Finally, what would you alter and add?
So to start things off, i thought i'd give a rundown of my experience on Live and hopefully others can expand on it in areas i'm not familiar with.
History
I've been using Xbox live since mid 2003 when there was only really about 10 games out for the service. I cut my teeth on Moto GP 1 and 2 before moving onto PGR2 for way longer than perhaps i should have done (still play it today in fact) and i've dabbled with Halo 2, Rainbow 6, Splinter Cell and others. In Jan 06 I got a 360 and so far due to monetary constraints, have only got PGR3, which i've also played a fair amount.
In terms of services used, i've downloaded videos, demos and XBLA games; if and when the UK get TV and movie downloads, i may well try that too.
Xbox Live Features
In the thread linked to above, there was quite a lot of debate about what 360 has that PS3 lacks. While i don't want to get into another round of PS3 vs Xbox 360 on XYZ feature, I would like to echo the thoughts of some of the other Live users in that thread by saying that it really is the whole package that makes it worthwhile. I have absolutely no problem throwing down £40 a year to play online as much as i like. If you think about the time spent on the average game, which costs a similar amount, vs how much time you can spend online in a year, there really is no contest. One of the best things about Live is the consistency. Live really is built into the OS in every way, from downloading videos to changing your profile to chatting to people to looking at their gamerscore and achievements, it's all through a common interface. In addition to that, the layout is pretty logical and it took me very little time to get used to where everything is.
I should also mention under features the system of matchmaking and other gamers. It was wrongly suggested in the other thread that matchmaking is based on your gamerscore. While i don't work for MS or have any insider knowledge to prove my point, i can from experience tell you that a persons gamerscore does not seem to affect who you play. Certainly in the case of PGR3, besides the gamerscore, the game itself has a rank which is used to determine who you'll match up against. Also you can rate any player you come across in a number of ways. You can say you liked playing the person, or that you didn't, and in addition to that, why you did or did not. Was it because they were cheating or rude or maybe you did like it since it was a lot of fun. Based on this, the gamer in question is given a star rating out of 5. If you see a gamer has a star rating of 1 or 2, you may well decide to avoid them. Finally there are the gamer types. I am down as gaming for fun, casual. Some people are underground, others are family gamers. This is also taken into account and you are more likely to match up against someone in the same grouping than another.
Xbox Live Performance
Again, in the linked thread, Scooby mentioned that in his, admittedly limited experience, Xbox Live was very laggy. I don't know how things are in Canada, or the games he was playing, but my experience of playing, download speeds and voice chat are all exceptional. When I first started playing on Live back on Moto GP, there was a lot of issues with lag. Bikes would go straight through walls, or magically appear in front of you and knock you off. With PGR2, things were better but still some problems remained. With PGR3, the latest game i've played online, lag really hasn't been an issue. Occasionally collision detection can be a little off, and you might touch someone when you were actually 5ft off their bumper, but generally, lag is non-existant. This applies both to games played with others in England or Europe, and the rest of the world. Australia can be a bit difficult sometimes, but generally the US is no problem. Approximately 70% of my games will have at least one person from the US in too, so it's not like i've not experienced it much, it is consistently excellent. Outside of games, downloads are very good too, especially since i'd imagine unlike in games, where your host may well be relatively local, the storage of demos and XBLA games is almost certainly in the US, and still i get excellent speeds, I've managed a several hundred MB demo download in about an hour, which on my connection is pretty reasonable.
What would I change in Live?
Others have mentioned in various threads recently that Xbox Live was lacking several features now missed from the PS3, and i without comparing the two, i would like to say that those features are invaluable, and have really enhanced the service. I previously had to leave a download going overnight (meaning only one download per day effectively) and i wasn't too impressed. When background and multiple downloads game along, i found i downloaded a lot more and tried more new things. One thing i would like to see as a minor change is the order in which things download. Say i find a demo i want and it's 1GB. I would start the download and continue to browse. After that i find a new Red Vs. Blue episode is out, so i download that. I might want to watch that episode now, but i either have to cancel the demo or wait for it to finish first. If they were to either allow multiple simultaneous downloads, or a re-ordering tool to change download priority, i'd be very happy. One other small change i'd like to see subscribing, RSS style, to a series of files. For instance racing games, or action games, or Red Vs. Blue episodes. That sort of thing would be really useful to me because i often boot straight into a game without checking what is new. Even if there was just an alert saying a new game demo in racing games was available, that would be nice.
In conclusion, I would rate my experiences with Xbox Live as very positive. Any problems i've encountered have been a long time ago, and the service goes from strength to strength.
I'd be interested to hear from gamers who have more of the recent games, since i don't play online as much as i used to, and don't have GEoW or anything recent to see.