Still can't find it anywhere...sold out boards for the ps4 version everywhere !
Really want that physical version ! Amcry
Sorry to hear that. Just be patient, there has to be a copy somewhere.... I have a feeling you will love it once you get your hands in it.
First impressions (set the difficulty level to the equivalent of Hard, my favourite in TW1), XOne version -still in the tutorials and little more. Apart from the typical adaptation period from getting accustomed to play most games running at 60 fps and playing a 30 fps game, where I can see some transitions between frames in all the 30 fps games I have, the framerate is very solid.
Framerate doesn't judder at all. :smile2:That's good news, for anyone interested. Only one exception, some cutscenes run at a jerky frame rate, those the DF article mentioned, sometimes it wasn't just jerky, it seemed like the video cutscenes halted.
But in-game, that's a different story. So yeah, I am not worried at all about the famous 30 fps lock.
Things I loved: The setting, it is The Witcher all over again, the music sounds very familiar. Now that the technology has advanced the graphics represent the eastern European roots of the game much more veraciously than The Witcher 1 and 2, which is more obvious in this vast open world. I haven't been in Poland, but I've stayed in a place very close to Poland for a time, and they translated the atmosphere of the setting very accurately. Old castles, small villages, thick forests, the filtered, diffuse light... some steep mountains...the nature of mind openness of her inhabitants, yet they don't forget wher they come from... The weather defining the people and the clothes... Yup, I would happily live in a place like that.
The witty dialogues when you look for information reminded me of The Witcher 1, I have very nice memories of that game, playing it in the wintry nights.
Heights matter a lot, it's quite realistic in that sense. We are used to think in the scale of games, where you can jump high or fall from great heights without harm. The Witcher 3 is different, when you fall from a certain height dying is a reality, and you realise that if you did that in real life you'd have a chance to follow his fate. I loved that.
The prattle of peasants and pedestrians is cool. Watching a cumulus of clouds forming is quite the experience.
Yennefer. :smile2:
I felt at home once again. The open world setting will make people fall in love with this game, because it was the only thing that this series lacked, especially in the 2nd iteration, imho. The Witcher 1 was limited somewhat by the technology of the time, but the world was quite open.
Things that I didn't like that much: I live in a windy, very very rainy place, in fact just when wind farms weren't as common as they are nowadays, they built one of the first wind farms ever here where I live and was born, so I am used to the wind. But there wasn't a moment of calm in The Witcher 3. The wind is ruthless with the vegetation. I think they should make it more variable, thus some days can be potentially calm, other windy, yet others could be somewhere in between.
I'd rather prefer the jump to be assigned to the A button, because I am accustomed to jump in every single game using that button -- I got the handle of using the B button to jump very quickly though.
The AI changes its state of mind very quickly if something, someone interrupts it. Say a villager is crying over a pillaged, burnt village, but if you bump into them, they will change their tone and will begin talking about something else, a bit abruptly. Their talk is sweet, but the mood transitions are rather too quick.
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This can be easily become the best game of this year for me, it has been Life is Strange until now.
Eurogamer wrote a review, and gave The Witcher 3 an Essential seal of quality.
http://www.eurogamer.net/articles/2015-05-18-the-witcher-3-wild-hunt-review
The Witcher 3 makes me fall in blissful love and rapture. Good job Projekt Red.