Yup, here we go. Sick of misinformation and all that. Best of my knowledge, feel free to correct me. GPU Rumor Watch style.
NV40
NV40 is primarily a 16x1/32x0 architecture.
Reliability: High
NV40 is a 16x1/32x0 architecture at all times.
Reliability: Medium
I don't think it's an 8x2, nor does it seem to abuse vertex shaders. However, there have been a few whispers of conditions that must be met in order for the NV40 to perform as a 16x1 card, so I will include this. I'll look for more information.
NV40 has PS/VS3.0 support.
Reliability: Confirmed, see Beyond3D news
NV40 has gamma-corrected rotated grid multisampling.
Reliability: High for RGMS, medium for GC
No one is entirely sure about the status of gamma-corrected antialiasing, but from all indications we are going to see RGMS for all modes. The fate of supersampling is unknown.
NV40 has angle-dependent anisotropic filtering.
Reliability: Low
From the early screenshots of NV40, it seems that it does, in fact, have ATI-style angle-dependent AF, although not to the extent of R3x0. However, very early drivers were apparently being used, so it is possible that it was simply a driver bug.
NV40 will bundle with Doom 3 or a Doom 3 voucher.
Reliability: High
NV40 will launch April 13th and be available sometime in May.
Reliability: Launch date confirmed, retail availability high (speculation, but almost certainly accurate given past failures with paper launches months in advance)
NV40 Ultra clocks will be ~475Mhz core and ~600Mhz GDDR3.
Reliability: High
From all reports, this is what we've seen on engineering samples, so unless they're gonig to implement a Dustbuster, it should be close to the final clocks.
R420
R420 is eight "extreme" pipes.
Reliability: Was once high, now very low
I hear other things about R420's pipeline configuration. Specifically, how it's not an 8x. The source of that information was an ATI presentation on R420 to AIB manufacturers in November; in the past several months, it seems to have changed significantly.
R420 is a 16x1 card with one quad unit disabled, making it effectively a 12x1.
Reliability: Medium-High
Right now, it's the best guess. It's possible that R420 will be able to output more than 12 pixels per clock in certain situations, but that is still unknown. DOES NOT seem to be vertex shader abuse.
R420 will have FP32 support.
Reliability: High
Crazy, eh? However, no one is sure what will happen to FP24. It could be relegated to _pp, or it could be used for higher speeds on consumer-level cards while slower FP32 is implemented on the FireGL line.
R420 will have memory speeds of ~700-800Mhz GDDR3.
Reliability: High
It's been hinted at for a while. I'm going to go out on a limb and call it high.
R420 will not have PS3.0 support.
Reliability: All but confirmed
Everybody's saying it, everybody seems to know it, so it's extremely reliable. It will support ps_2_x, but it will not support ps_3_0.
R420 will not support VS3.0
Reliability: Speculation
Based on this thread, there seem to be significant problems in coupling PS2.0 and VS3.0, and since R420 doesn't have PS3.0 support, VS3.0 support seems very unlikely. However, R420 supposedly inherited R400's vertex shaders, which were incredibly advanced. Only time will tell.
According to a later post in this thread, the problem with PS2.0/VS3.0 interoperability has been resolved as of DX9.0c SDK Beta 2. R420 will then probably have VS3.0.
R420 will have 8x RGMS support.
Reliability: All but confirmed
It's a given.
ATI will launch second but achieve retail availability first.
Reliability: High
I keep hearing things about GDC, which seem odd, but I do think that ATI will not have anything close to a paper launch. Once they launch, it will be in the store.
I'll update this as necessary. Feel free to tell me I'm an idiot.
NV40
NV40 is primarily a 16x1/32x0 architecture.
Reliability: High
NV40 is a 16x1/32x0 architecture at all times.
Reliability: Medium
I don't think it's an 8x2, nor does it seem to abuse vertex shaders. However, there have been a few whispers of conditions that must be met in order for the NV40 to perform as a 16x1 card, so I will include this. I'll look for more information.
NV40 has PS/VS3.0 support.
Reliability: Confirmed, see Beyond3D news
NV40 has gamma-corrected rotated grid multisampling.
Reliability: High for RGMS, medium for GC
No one is entirely sure about the status of gamma-corrected antialiasing, but from all indications we are going to see RGMS for all modes. The fate of supersampling is unknown.
NV40 has angle-dependent anisotropic filtering.
Reliability: Low
From the early screenshots of NV40, it seems that it does, in fact, have ATI-style angle-dependent AF, although not to the extent of R3x0. However, very early drivers were apparently being used, so it is possible that it was simply a driver bug.
NV40 will bundle with Doom 3 or a Doom 3 voucher.
Reliability: High
NV40 will launch April 13th and be available sometime in May.
Reliability: Launch date confirmed, retail availability high (speculation, but almost certainly accurate given past failures with paper launches months in advance)
NV40 Ultra clocks will be ~475Mhz core and ~600Mhz GDDR3.
Reliability: High
From all reports, this is what we've seen on engineering samples, so unless they're gonig to implement a Dustbuster, it should be close to the final clocks.
R420
R420 is eight "extreme" pipes.
Reliability: Was once high, now very low
I hear other things about R420's pipeline configuration. Specifically, how it's not an 8x. The source of that information was an ATI presentation on R420 to AIB manufacturers in November; in the past several months, it seems to have changed significantly.
R420 is a 16x1 card with one quad unit disabled, making it effectively a 12x1.
Reliability: Medium-High
Right now, it's the best guess. It's possible that R420 will be able to output more than 12 pixels per clock in certain situations, but that is still unknown. DOES NOT seem to be vertex shader abuse.
R420 will have FP32 support.
Reliability: High
Crazy, eh? However, no one is sure what will happen to FP24. It could be relegated to _pp, or it could be used for higher speeds on consumer-level cards while slower FP32 is implemented on the FireGL line.
R420 will have memory speeds of ~700-800Mhz GDDR3.
Reliability: High
It's been hinted at for a while. I'm going to go out on a limb and call it high.
R420 will not have PS3.0 support.
Reliability: All but confirmed
Everybody's saying it, everybody seems to know it, so it's extremely reliable. It will support ps_2_x, but it will not support ps_3_0.
R420 will not support VS3.0
Reliability: Speculation
Based on this thread, there seem to be significant problems in coupling PS2.0 and VS3.0, and since R420 doesn't have PS3.0 support, VS3.0 support seems very unlikely. However, R420 supposedly inherited R400's vertex shaders, which were incredibly advanced. Only time will tell.
According to a later post in this thread, the problem with PS2.0/VS3.0 interoperability has been resolved as of DX9.0c SDK Beta 2. R420 will then probably have VS3.0.
R420 will have 8x RGMS support.
Reliability: All but confirmed
It's a given.
ATI will launch second but achieve retail availability first.
Reliability: High
I keep hearing things about GDC, which seem odd, but I do think that ATI will not have anything close to a paper launch. Once they launch, it will be in the store.
I'll update this as necessary. Feel free to tell me I'm an idiot.