...plenty of people who want a console with better graphics will be happy to buy a less powerful machine IF it can provide that something-else....
...Again: Xbox is not "~500 mm^2" even if you round it, and even if you treat a separate memory chip as being the same as swelling the logic in a CPU or GPU.
Also, "the latest and greatest process nodes" now cost more, are more difficult to move to, are more difficult to migrate from, and cost savings down the line are coming much more slowly and with much less certainty.
If Xbox 3 uses 500 mm^2 of logic on the "latest and greatest process node" it won't have anything to do with the Xbox 360 because the first point is wrong and the facts around the second have changed significantly.
In summary, I don't believe MS,Sony, or Nintendo (*shock*) can provide another wii-moment wow-factor of revolutionary interface. I said it when Project Natal was introduced. MS effectively killed any roadmap for future Wii growth. Some here (including you) said wait and see what Nintendo will come up with before judging what their future console will offer. Well, now we all know what that offering is and as I suspected, it ain't revolutionary and will not sell gangbusters as Wii did.
I'm not saying that there is no future interface (games are all about two things, the game world, and the interaction of it) which can top Kinect/Wii/Move, I'm saying the likelihood of MS/Sony coming up with it and producing it for a reasonable cost, which will be impressive enough to make up for the lost BOM on spec, is nil.
And back to the point you keep painting me into, it isn't ALL ABOUT GRAPHICS. It's about experiences which are impossible now. Having Gears 5 available on xb720 with 2 million polys per character with the same number of limited characters on screen in the same limited playing field ISN'T GOING TO CUT IT (regardless of resolution).
The reason I've been championing the bigger GPU budget vs CPU (as I've said countless times) is the modern GPU can help considerably in calculations outside of graphics. That doesn't mean I think they should just slap the same CPU in there (unless we're talking about vastly improving other aspects around the CPU to make up for wasted idle clocks or Cell which spends half the time acting as a GPU).
Getting back to interface vs tech (gameworld):
Interface COULD be used as a selling point, but MS and Sony have already played their cards here. They've cashed that one in.
At this point, they can improve them, but that is expected (even SNES improved interface over NES).
Wii sold because it was a COMPLETELY new interface.
Not for merely improving the old one.
So unless you believe Sony or MS have a COMPLETELY new interface which will appeal to enough new customers to offset the loss of old customers (how many of the 100million core gamers like Move/Kinect/Wii?), then it's probably not a good idea to alienate them by trying to pass off subpar tech with an improved interface (revolutionary interface has long since passed).
The WIIUU is so far the only next gen console that has a non standard input device, if i understand you correctly you expect Sony and Microsoft to ship with MOVE(2) and Kinect(2)? If they don't Nintendo will again have the serve right. And i think it's to early to judge WII2, if someone had told me that Nintendo would win the round with a Gamecube and a "funny" controller i would have said "no way".
Nintendo doesn't have to win, they just have to earn money, imho it's sony and microsoft that has to prove themselves. The Kinect is not for games as we know them, it's for family entertainment, and microsoft has to do something special to make that a new "surprise". Sony has the same problems, they have very nice high tech solution, but afaik, no real move sellers to move the sales (hehe).
Imho, XBOX3 and PS4, will have games that will look fantastic, so good infact that the classic first adapters will be lining up. I have no fear that they won't be able to produce system sellers from the get go. There dosn't have to be a new rabbit in the hat. But i expect them to make more money on digital services than in this round. Everything from selling movies to selling items in "Home". There will be more of that.
As for the WII2 and it's weak performance, yes compared to the other consoles. But as for me, this will be the first real upgrade for many years, and i look forward to playing Super Mario and all the other 1st party games in a universe that isn't limited by 2001 tech. In some ways Nintendo is making a bigger leap than Sony or Microsoft
I don't particularly disagree with you, but the next Big Thing doesn't have to just be a new interface. What if MS put the next XBox in a tablet and suddenly, for some odd reason, it becomes massively popular? Existing XB owners may not be very interested but if everyone else, who outnumbers the existing XB userbase a good 20:1, finds it appealing, then MS would be better off with...SGX cores, and not a 500 mm^2 uber GPU. Because some left-field idea might be more commercially rewarding than a simple progression of the existing ideas, it remains a distinct possibility that the performance envelope won't be the only avenue available for selling their consoles.In summary, I don't believe MS,Sony, or Nintendo (*shock*) can provide another wii-moment wow-factor of revolutionary interface.
I don't particularly disagree with you, but the next Big Thing doesn't have to just be a new interface. What if MS put the next XBox in a tablet ...
The WIIUU is so far the only next gen console that has a non standard input device, if i understand you correctly you expect Sony and Microsoft to ship with MOVE(2) and Kinect(2)? If they don't Nintendo will again have the serve right. And i think it's to early to judge WII2, if someone had told me that Nintendo would win the round with a Gamecube and a "funny" controller i would have said "no way".
Nintendo doesn't have to win, they just have to earn money, imho it's sony and microsoft that has to prove themselves. The Kinect is not for games as we know them, it's for family entertainment, and microsoft has to do something special to make that a new "surprise". Sony has the same problems, they have very nice high tech solution, but afaik, no real move sellers to move the sales (hehe).
Imho, XBOX3 and PS4, will have games that will look fantastic, so good infact that the classic first adapters will be lining up. I have no fear that they won't be able to produce system sellers from the get go. There dosn't have to be a new rabbit in the hat. But i expect them to make more money on digital services than in this round. Everything from selling movies to selling items in "Home". There will be more of that.
As for the WII2 and it's weak performance, yes compared to the other consoles. But as for me, this will be the first real upgrade for many years, and i look forward to playing Super Mario and all the other 1st party games in a universe that isn't limited by 2001 tech. In some ways Nintendo is making a bigger leap than Sony or Microsoft
True, and Nintendo fans will likely buy it up for the reason alone. I just question how many there are at this point.
One caveat to my projections of WiiU failure: If MS/Sony bring extremely weak hardware to the table, all bets are off. Many people may see ps4/xb720 as not worth the investment and instead look to WiiU as "worth it" for getting those new and improved experiences in franchises they love.
example:
Gears 4 + xb720 = "meh, looks and plays just like gears3. Why bother?"
vs
New New Mario Karting New Brothers Pokingman Zelda Universe + WiiU = "Wow that looks tons better than Wii!!"
You're getting hung up on the details and failing to understand the argument. It doesn't matter what the Approach taken is, and there's no point trying to argue for or against any approach as 1) consumer behaviour isn't very predictable and it's never obvious what they'll take to or not and 2) we may never identify before release what approach is taken and all end up surprised.That's interface.
I know you're big on this concept, but I can't for the life of me figure out why you won't just go buy an ipad3 and be done with it (or smaller scale, more gamer centric, psvita)
You're getting hung up on the details and failing to understand the argument.
If Microsoft came out with a next-gen Kinect, made it connect wirelessly to the 720, and made a big noise about how you can finally Skype from the living room, they could get a lot of press for that, no matter how trivial a thing that would actually be.
It's not a case of theory versus practicality, but probabilities of real but likely/unlikely options and outcomes. These probabilities are probably impossible to guage. Nintendo have said that they didn't know what the outcome with Wii was going to be. Instead, they had a vision for something new and built their system around it, and they got lucky. Likewise, Ms or Sony could have an idea, build a system around it, and float it out there. They may well be far more risk averse than Nintendo (just look at Sony's feeble support of its novel interface options), but it's still a matter of probabilities well above 0%.No, I fully understand the argument.
In theory, game-world improvement isn't necessary to move console hardware.
In practice though, the likelihood of finding this other lever which causes consumers to buy console hardware outside of improved game-world capabilities is not something to build a business plan on.
So, if we leave it at the theory level, I agree with you. When we start breaking it down into the real world, we have to start looking at details...
There are more choices than just interfaces. A portable tablet console isn't anything different in interface if connected to a TV, but maybe the ability to use it as an iPad on the go and a console at home would have massive appeal with general consumer? Maybe the introduction of aRevolutionary interfaces which inspire the masses to adopt a new device (regardless of game-world) are not easy to come by. (gaming = interface + game-world)
It's not a case of theory versus practicality, but probabilities of real but likely/unlikely options and outcomes. These probabilities are probably impossible to guage. Nintendo have said that they didn't know what the outcome with Wii was going to be. Instead, they had a vision for something new and built their system around it, and they got lucky...
Maybe the introduction of a cheap rented console STB would see massive adoption and growth of the market well beyond the current <150 million HD gamers?
Actually the main reason it lasted so long was because it could. All 3 parties had tenable positions. If for example, it's clear Wii U is going to flame out very fast, and within 2-3 years Nintendo is forced to release a new console (possibly even one more powerful than XB3/PS4), that could cut the cycle shorter than this time.
As soon as one company fails miserably, they have to start over. Once they start over it puts pressure on the others and cuts that gen short. What really causes gens to "end" is that the competition comes out with a "next gen" console. And your current gen console is no longer tenable in the long term.
It's a delicate balance with many interlocking parts.
You don't need to put quotes around "victory" there. However, when it comes to sales it is very clear you're not in the majority. And not just with the Wii either. The biggest third party success story this generation doesn't even run in HD on any of the consoles.I think it's pretty relevant in the attitude of countless pundits that graphics dont matter at all anymore. Apparently actual (core) gamers feel overwhelmingly differently. And certainly, companies can ignore the wishes of consumers or devs and presume they know best, they might even be right (as Nintendo's Phyric "victory" with the Wii, which has left them in a very dangerous position in 2012), but it's a risky game. Certainly this type of poll seems like it would be something MS, Sony and Nintendo would pay heed to.
I don't expect Sony/MS to include move2/kinect2 in every box because not every gamer enjoys that interface. In fact, many of them hate it. I suspect that Sony/MS MIGHT include them initially to spur adoption but then after a year or so, split the offering out and introduce a "core" model. (Early adopters will pay a premium for the new box regardless)
How do you know either of those things?Some on here might be too tepid to denounce wiiU's chances, but I have no qualms about calling it a flop for many reasons, but the core reason is that the interface isn't revolutionary, and the spec is old. Indeed, Nintendo will likely make money on each box sold. Pretty easy to do when selling 7 year old tech for a premium price. And after the fanboys have their fun, the party will be over.
tuna said:Can't most new TVs run Skype?
I would suggest that Kinect will be an integral (and, by that nature, default - in the box and detracting from the BOM) part of the experience with the Xbox 8. It's very important to them.
How do you know either of those things?
You don't need to put quotes around "victory" there. However, when it comes to sales it is very clear you're not in the majority. And not just with the Wii either. The biggest third party success story this generation doesn't even run in HD on any of the consoles.