I think the time difference there is more related to the process (65nm).Very, very doubtful. ATI's almost certainly going to be trailing there as well. But we'll see. I could be wrong.
The latest rumor out there revealed that R600 is 80nm process technology and is entering mass production soon . R600's Z no-AA performance is 2.5x, FP16 blending & filtering performance is 2.7x, FP32 blending & filtering performance is 3.9x, FP16 filtering performance is 8x of R580. R600 final clocks could be at 814MHz and has 64 unified shaders. [This could mean 32 ROPs]. According to the rumor, it seems that low end RV610 will be on 65nm process, Digital PWM, 8 layers PCB, 256MB/128MB 64bit DDR2. For the mainstream RV630, it will be on 65nm process, bi-directional PWM for GPU and uni-directional PWM for memories, support 2x256MB 128bit GDDR4.
R610 & R630 in May would be a shockaATi has finally provided some updates to their eagerly awaiting partners regarding the schedule of their upcoming DX10 cards. R600 will be launched in CeBIT but cards availability in April and we heard that the official name could be Radeon X2900. As for low-end R610 and mid range R630, they will be launched in April but availability in May.
OK, so is that late AND soft launch?R600 will be launched in CeBIT but cards availability in April
That's only because the games in question aren't very GPU-limited at the settings in question. ATI will run into the same problem.im not expecting g81 to be much faster than g80, similar to the 9800 xt over the pro. i just dont see what they can do to improve performance much since people have already oced the card pretty heavily and the results are pretty much 2 or 3 fps faster.
So the question becomes "which will perform faster in the games that you would buy one of these cards for?" Stuff like UT3, Crysis, Hellgate London, or even Flight Simulator X.That's only because the games in question aren't very GPU-limited at the settings in question. ATI will run into the same problem.
OK, so is that late AND soft launch?
That's only because the games in question aren't very GPU-limited at the settings in question. ATI will run into the same problem.
unless R600 is so much faster than G80 that it can also afford to beat (or at least be competitive with) the G80 refresh.
Maybe this is why the name will be x2900 and not x2800
It doesn't just depend upon the game, but also the specific benchmark.im not sure i understand your point, theres def games that are gpu limited.
everquest 2
coh
oblivion
trackmania united
dark messiah
just cause
those are just the some of the games ive personally played recently where the g80 is the bottleneck rather than my cpu.
Or it could be because they know a R600 refresh is still far away, and it would never be here in time for G81 (8900).
So, in order to keep some parity at least on the numbering scheme, they could have decided to stick with X2900 right from the start, reserving the X2950 moniker for that part instead.
The April estimate was given quite a long time back (CJ), I suppose its a deadline.April availability ? Ouch... Doesn't bode to well, unless R600 is so much faster than G80 that it can also afford to beat (or at least be competitive with) the G80 refresh.