How much Dynamic Resolution is used in recent games?
For a while especially after Wipeout it looked essential to all games. So combined with the Spatio-Temporal CosineSensitivityFunction, resources can be saved in a objectively fashion instead of trial-and-error.
http://www.gdcvault.com/play/1014646/-SPONSORED-Dynamic-Resolution-Rendering
For a while especially after Wipeout it looked essential to all games. So combined with the Spatio-Temporal CosineSensitivityFunction, resources can be saved in a objectively fashion instead of trial-and-error.
http://www.gdcvault.com/play/1014646/-SPONSORED-Dynamic-Resolution-Rendering