To be honest: Tomb Raider 2013 (or should that be.. 2014? lol), did look rather strange. The high framerate actually did make the game look worse;
the fire effects look strange at ~ 60fps, same for the motion and animation. Lara running just feels off.
They should have patched the game to run at 30fps with a good object based motion blur implementation, as well as patch the color levels, and we would have had an excellent running next-level game. Instead... we have a sharper looking, sped up version of the Xbox game...