This has come up a couple of times in other threads, notably future tech discussion, but it's clearly a contemporary topic that warrants its own thread. So I create this thread on the release of the first current-gen 3D console game, Invincible Tiger: The Legend Of Han Tao.
Reportedly released on PSN and XBLive!, this is a game out now that gamers can buy and view in 3D. So the big question here - has anyone got gear capable of doing this?! What are the output formats used? Is this the future, or will the costs be prohibitive for the next decade?
Reportedly released on PSN and XBLive!, this is a game out now that gamers can buy and view in 3D. So the big question here - has anyone got gear capable of doing this?! What are the output formats used? Is this the future, or will the costs be prohibitive for the next decade?