That is pretty cool.
That is pretty cool.
Do note that like Indiana Jones, Doom: The Dark Ages will require GPUs that support hardware Ray Tracing
This one is also interesting as it seem to support non-RT GPUs but that support is indicated only for 1080p/30 target with some undisclosed upscaling and framegen at play.Assassin’s Creed Shadows will now have upgraded ray tracing for global illumination and reflections. It was only global illumination before.
Assassin's Creed Shadows PC Requirements Revealed - RTX 4090 for 4K@60 with Max Ray Tracing
Ubisoft has revealed the official PC system requirements for Assassin's Creed Shadows. Pre-orders are also now open on all platforms.wccftech.com
Hogwarts Legacy is getting a bunch of new updates: higher fidelity ray traced reflections, ray traced water reflections, and Ray Reconstruction.
Indeed. Hardware ray traced Lumen in Ninja Gaiden 2 Black.It's the usual h/w Lumen most probably so better reflections and GI.
So apparently it somehow runs on a 1070 and 5700?This mode uses ray tracing only within the Hideout portion of the game.
Seems Assassin's Creed is one step closer to fully relying on hardware ray tracing in it's pipeline. The game will use a multi tier ray tracing system from the ground up that allows for maximum compatibility.
Selective ray tracing
This mode uses ray tracing only within the Hideout portion of the game. The reason behind this, is that the Hideout allows extensive player customization at a level never seen before on Assassin's Creed. Because of that, we cannot use traditional, pre-calculated, global illumination techniques, and therefore need to adopt a real-time approach with ray tracing. In all other gameplay situations, such as in the open world, ray tracing will not be used.
Standard ray tracing
This mode uses the hardware ray tracing capabilities of the GPU to compute real-time global illumination.
Extended ray tracing
This mode uses the hardware ray tracing capabilities of the GPU to compute both real-time global illumination and reflections. This is the most extensive usage of ray tracing.
Software ray tracing
For GPUs that doesn't support ray tracing, a proprietary software-based ray tracing approach will be used, developed specifically to ensure Assassin's Creed Shadows remains accessible to as many players as possible.
Assassin's Creed Shadows PC Raytracing Modes Explained
Hello everyone, following the release of our PC specs for Assassin's Creed Shadows, we wanted to share additional insight directly from our tech team on the use of ray tracing in the game. Assassin's Creed Shadows features three distinct ray tracing modes on PC. Selective Ray tracing This mode u...www.techpowerup.com
It's interesting to see Nvidia itself write that generated frames are somewhat "fake". This does bring up an important point that I haven't seen mentioned in discussion of generated frames versus "real" frames though: various temporal techniques including spatiotemporal denoising achieve better quality with higher base frame rates, but generated frames do nothing to improve their quality. Ultimately, it's another reason why games should still be targeting at least 60FPS as a base frame rate, in addition to concerns over latency.INTERACTION WITH FRAME GENERATION TECHNIQUES
Frame generation (FG) techniques boost FPS by interpolating between 2 last available frames. NRD works better when frame rate increases, because it gets more data per second. It's not the case for FG, because all rendering pipeline underlying passes (like, denoising) continue to work on the original non-boosted framerate. GetMaxAccumulatedFrameNum helper should get a real FPS, not a fake one.
If it works like Avatar and Outlaws, it will run slower and look worse on such hardware.So apparently it somehow runs on a 1070 and 5700?
The PS5 version has ray traced reflections.Rise of the Ronin launches on PC with "ray tracing support" whatever that means.Pre-purchase Rise of the Ronin on Steam
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."store.steampowered.com
This seems to be the first game with RT on Katana engine.