xaeroxcore
Newcomer
Cheers to everyone!
I finally had the opportunity to play Super Mario 3D Word on Wii U, and i´m certainly amazed by the quality of the graphics of the game, specially in the artwork, colour fidelity,brightness and lighting departments.
But my question is: have Nintendo finally reached (or surpassed) the graphic detail of that 90s artwork renders that came out to promote Nintendo 64 games with the real time graphics of Wii U´s Super Mario 3D World ?
In my opinion, strictly geometry wise still that old renders seems to manage higher poly counts that the real time 3D World graphics. But in textures and lighting the Wii U game is wide ahead of the Super Mario 64 artworks, and this aspect, complemented by the high geometry of the real time Wii U game make look 3D World greater than the old renders. But..what do you think?
Compare it by yourself!
VS.
I finally had the opportunity to play Super Mario 3D Word on Wii U, and i´m certainly amazed by the quality of the graphics of the game, specially in the artwork, colour fidelity,brightness and lighting departments.
But my question is: have Nintendo finally reached (or surpassed) the graphic detail of that 90s artwork renders that came out to promote Nintendo 64 games with the real time graphics of Wii U´s Super Mario 3D World ?
In my opinion, strictly geometry wise still that old renders seems to manage higher poly counts that the real time 3D World graphics. But in textures and lighting the Wii U game is wide ahead of the Super Mario 64 artworks, and this aspect, complemented by the high geometry of the real time Wii U game make look 3D World greater than the old renders. But..what do you think?
Compare it by yourself!
VS.