Man from Atlantis
Veteran
RTX 4070 Ti | 5800X3D | 1440p RT ON
Yeah, we wish we could just enjoy the game too.I wish every game thread wasn't polluted with how shaky PC gaming is and that we were actually talking about the game.
RTX 4070 Ti | 5800X3D | 1440p RT ON
Looks like the RT menu option is bugged too. Shows as enabled when it isn’t.
Looks like the RT menu option is bugged too. Shows as enabled when it isn’t.
What, enabling RT reduces the CPU load too???????
That should be increasing, not decreasing by ~10%
Weird behavior.
At 2:30 in the video he says turning on RT increases the CPU bottleneck, which is the expected behaviour.
Not when you only have a couple of engine threads. Main thread gets more work for RT and remaining thread suffers.But it's not expected to see the CPU utilisation go down from 46% to 34%, that's what's weird.
Every other game we've seen on PC with RT increases the CPU utilisation when you enable it.
So to see it decrease is weird.
But it's not expected to see the CPU utilisation go down from 46% to 34%, that's what's weird.
Every other game we've seen on PC with RT increases the CPU utilisation when you enable it.
So to see it decrease is weird.
Sorry yes I missed the aggregate CPU usage counter. Something weird is happening as prior to the settings change at about 1:40 it is as you say around 46%, but then when he turns RT on (but it's not really on according to GPU utilisation) it drops to about 25%. Then he really turns it on and it's around 35%. Possibly just an issue with changing settings having an unexpected impact on the game performance (wouldn't be the first time). The best way to really test this would be to restart after each setting change.
What’s crucial to note here, though, is that the game has major issues when changing its graphics settings. At the end of the video, we highlight this issue. Upon disabling and re-enabling RT, our GPU usage, in the exact same scene, drops from 98% to 77%. And that’s precisely why a lot of PC gamers cannot see any performance increase when changing graphics settings. In order to fix this GPU utilization issue, you’ll have to close the game and re-launch it.
Reading the challenges it did sound like a “relaunch the game” type thing. It was behaving without reflecting.Funnily enough, straight after writing the above post I read this:
Here is Star Wars Jedi: Survivor running with constant 90fps at 4K with Epic Settings & Ray Tracing
Star Wars Jedi: Survivor can run with constant 90fps at 4K/Epic Settings with Ray Tracing on high-end PC systems.www.dsogaming.com
In other news:
Reading the challenges it did sound like a “relaunch the game” type thing. It was behaving without reflecting.
A sharper image isn't worth huge amounts of ghosting, disocclusion artifacts and shimmer on everything.Btw. while FSR does not improve fps on my gimpy 5800x3d cpu, quality mode is noticeably sharper then the "native" taa solution, so it is a no brainer.