Serenity Painted Death
Regular
I don't think Gears of War has the possiblity of doing several million in all three territories.
What ?!BenSkywalker said:More then likely, DVD9 isn't enough. Take a look at Squenix's history and overall they tend to lean towards non linear titles for their main RPGs(all told you have fourteen of their nineteen main series beign non linear) and they tend to not rely on reused assets very much as BethSoft did for Oblivion. The 360 was never a viable option at all, I don't know why anyone would think it would be. The other two systems that had a chance at landing the title, the PS2 and Wii, were both also DVD9 limited. From a business perspective in the time frame that the game will come out it makes by far the most sense to release it on the PS2, their sales would likely be much higher then they would be on either of the other two options, but it wouldn't allow them to release the game in the way that they want to do it.
BenSkywalker said:I don't think this is a slam in the least on the 360. The 360 sold 0.4% of what the DS sold this week- it is not a viable platform for the Japanese market. MS made their choices, and of those choices was the choice to go with DVD9 which everyone knew was going to be an issue if they wanted to land certain JRPG series on their systems(FF being the highest profile in the US). They decided to focus their hardware on the US and European market and so far that seems to be going the way they want it to(they have Gears of War which will likely sell better then FF in either of the two territories they are focusing on).
Ingenu said:What ?!
All FF since PS1 are multi disk games, arguing that they can't fit the game on a single disk is the reason for not releasing it on a given platform is just a ridiculous lie.
There's no technical reason they couldn't make FFXIII on the 360, they just didn't want to for whatever other reason, period.
(That's my strong opinion.)
Ingenu said:There's no technical reason they couldn't make FFXIII on the 360, they just didn't want to for whatever other reason, period.
(That's my strong opinion.)
BenSkywalker said:FFI, FFII, FFIII, FFIV, FFV, FFVI and FFXI
Arwin said:I'm only going to say this one last time. The FFXIII team explained their reasons for moving the game from PS2 to PS3. The game was originally slated to be released on the PS2, not on the Xbox, and after experimenting with the PS3 version, they really didn't want to go back to the PS2 - they just liked working with the PS3 too much. This move affects, say, 50.000.000 PS2 gamers, and so they were required to explain the reasons to do so. In this interview, that is what they were defending - moving from PS2 to PS3.
The 360 was never a factor in this decision. Don't let the fact that the PS2 and the Xbox 360 both use DVD9 as their game distribution media confuse you.
pakotlar said:I agree with most of what you said. Some cruxes:
According to Dean Takahashi's X360 book, HD-DVD was never planned for the X360 because it was decided that the benefits of including it would not be the best decision based on their market interpretation. The launch window was not the only factor.
I am a little bit insulted that you take my industry comment as nonsense, and that assesment is narrow in interpretation. Financial analysts are skeptical of Sony's inclusion of Blu-Ray, and argue that in the end the benefits of including Blu-Ray at this stage of the game are at best uncertain. Sony is taking big risks on both cost and market acceptance of the standard. HD-DVD is not going away any time soon.
Industry does not only include developers who have the funds make enough content to fill out Blu-Ray discs. Read some developer comments about the cost of next-gen content. Space is not the main issue. That is creating enough assets to make their games graphically divergent from previous generation software.
And Blu-Ray is not 54GB's; dual-layer discs will not be used for some time, just like DVD9 was not standard until sometime after DVD. And the 200GB disc is nonsense just like Toshiba's 8 layer HD-DVD disc. You will not see this capacity for consumer use anytime soon.
Sorry for taking this thread so OT. Here is what is certain to me: Blu-Ray will enable FFXIII to be a single disc game. Thanks for reading my posts.
BenSkywalker said:They decided to focus their hardware on the US and European market
Ingenu said:What ?!
All FF since PS1 are multi disk games, arguing that they can't fit the game on a single disk is the reason for not releasing it on a given platform is just a ridiculous lie.
I don't say it makes sense for them to port/make FFXIII on the 360, I certainly see a lot of reasons not to, but using the DVD9 is not big enough excuse is pure bullshit.
I don't care what platform they make FF for, I just don't like people using lame excuses to back themselves up.
There's no technical reason they couldn't make FFXIII on the 360, they just didn't want to for whatever other reason, period.
(That's my strong opinion.)
Isn't Wii disc DVD9? It won't be a problem in SD. A sequel to Final Fantasy Crystal Chronicles was already announced for Wii.BenSkywalker said:BTW- I would be extremely shocked to see any major non Nin JRPGs on the Wii- it is far too limited with its tiny media.
It's a full-size DVD, as is xbox360, right?BenSkywalker said:BTW- I would be extremely shocked to see any major non Nin JRPGs on the Wii- it is far too limited with its tiny media.
BenSkywalker said:N64 carts peaked @256MBit with 4MB system RAM. I may be off on these but the general point is that the relative ratio when looking at storage mediums to sytem RAM cart based systems were relatively in same general league. The CD based systems changed that in a staggering fashion, offering orders of magnitude more storage then RAM- the DVD systems kept this going offering at least 100x the amount of storage compared to system RAM. Now we have the 360 which has a ~15:1 storage to RAM ratio. It is close to moving back to carts in terms of progress.
BenSkywalker said:NES carts peaked around 4MBit IIRC, and it had 256KB RAM IIRC(can't recall exactly, but somewhere around there) so its storage mediem peaked somewhere around 400% of its system memory.
SNES carts peaked @32MBit with 1MB system RAM(both off the top of my head).
N64 carts peaked @256MBit with 4MB system RAM. I may be off on these but the general point is that the relative ratio when looking at storage mediums to sytem RAM cart based systems were relatively in same general league. The CD based systems changed that in a staggering fashion, offering orders of magnitude more storage then RAM- the DVD systems kept this going offering at least 100x the amount of storage compared to system RAM. Now we have the 360 which has a ~15:1 storage to RAM ratio. It is close to moving back to carts in terms of progress.
Holographic Versatile Discs?TheChefO said:What media will they use for ps4 then? If we must keep this >100:1 ram to storage ratio what media will be suitable for these 4gb systems of next gen?
PeterT said:
PeterT said:I think the prices you quote are for the >1TB versions, not the ~300GB versions. Be that as it may, I never said anything about needing to maintain a 100:1 ratio - in fact I believe that doing so is not at all necessary.
But this thread is about FFXIII and how it - according to the developer - needs more than 7GB of space, an idea that I find very reasonable. It is not about anyone "reaming Sony" or "holding back the industry".
TheChefO said:I was originally replying to Benskywalker as he drew an analogy to the cartridge days and the "need" for this storage ratio. But you are correct, this is vering off-topic.
Ontopic - as has been said before, this decision to put FF on ps3 only, is 100% political - not technical.
Mefisutoferesu said:I'd say it's the opposite as the reason it's on the PS3 is that the developers liked it so much more than the PS2.