http://xbox360.ign.com/articles/630/630782p1.html
very interesting that they started porting the game , wonder what happened that talks fell through perhaps the hardrive wasn't big enough ?
Yamamoto states that development on the 360 version of FFXI started two or three months prior to E3 -- at around February or March of this year. The game was ported over from the Windows version smoothly, and at the time of E3, development was far enough that players could log into a server and move around.
Meanwhile, programmer Yasuhiro Yamamoto reveals that development on the game is at 55%, with all graphics work finished.
It's known that Square Enix originally had plans to bring FFXI to the original Xbox. According to Tanaka, development on the game's Xbox version began a year or so after the Xbox launched. Had development continued, Square Enix could have launched the game at the start of the Xbox Live service.
very interesting that they started porting the game , wonder what happened that talks fell through perhaps the hardrive wasn't big enough ?