Splinter Cell 4 (trailer)

london-boy said:
That will only result in more nonsense being posted, and i think i've done enough of that for today...:devilish:
By my official count you have 14,952 such posts that fit the description "nonsense". :devilish:
 
scooby_dooby said:
What the hell!? That's not Sam Fisher....
I think it was demoing the new concept of Online so it was multiplayer. Or that was the intent... maybe?
 
God MS are repeating Sony's E3 journey all over again. "We have over 200 games in development", but guess what, everything is in video form and there is only a month left before launch!!!!! The X05 demonstration is so far THE very definition of the word DISSAPOINTING, neither game has demonstrated anything more than a nice texture-res increase and detail magnification over the current-gen consoles, but then again, even the videos shown that are supposedly cutscenes-only, barely raise the bar higher than a few nanometres over the current-gen graphics.

MGS III was impressive, now that's what i call Next Gen Graphics, be it on Sony PS3 or XBOX360 (they're both identical pretty much - architecture wise), KillZone II is a force to be reckoned with as well... but MS?! So far they haven't demonstrated anything that is truly next-gen and all that revolutionary ATI Unified Architecture is resource-wasting chit-chat, nothing more.
 
alexsok said:
God MS are repeating Sony's E3 journey all over again. "We have over 200 games in development", but guess what, everything is in video form and there is only a month left before launch!!!!! The X05 demonstration is so far THE very definition of the word DISSAPOINTING, neither game has demonstrated anything more than a nice texture-res increase and detail magnification over the current-gen consoles, but then again, even the videos shown that are supposedly cutscenes-only, barely raise the bar higher than a few nanometres over the current-gen graphics.

MGS III was impressive, now that's what i call Next Gen Graphics, be it on Sony PS3 or XBOX360 (they're both identical pretty much - architecture wise), KillZone II is a force to be reckoned with as well... but MS?! So far they haven't demonstrated anything that is truly next-gen and all that revolutionary ATI Unified Architecture is resource-wasting chit-chat, nothing more.


oh my..
 
alexsok said:
God MS are repeating Sony's E3 journey all over again. "We have over 200 games in development", but guess what, everything is in video form and there is only a month left before launch!!!!! The X05 demonstration is so far THE very definition of the word DISSAPOINTING, neither game has demonstrated anything more than a nice texture-res increase and detail magnification over the current-gen consoles, but then again, even the videos shown that are supposedly cutscenes-only, barely raise the bar higher than a few nanometres over the current-gen graphics.

MGS III was impressive, now that's what i call Next Gen Graphics, be it on Sony PS3 or XBOX360 (they're both identical pretty much - architecture wise), KillZone II is a force to be reckoned with as well... but MS?! So far they haven't demonstrated anything that is truly next-gen and all that revolutionary ATI Unified Architecture is resource-wasting chit-chat, nothing more.

I know for me this is the only system lainch that I wanted to play more than 1 or 2 games.

and as far as MGS4 goes all it did was add more polygons and better textures the cinematics have always been great in mgs games, and for killzone real or not that type of action is not going to be playable, it would be to confusing
 
alexsok said:
God MS are repeating Sony's E3 journey all over again. "We have over 200 games in development", but guess what, everything is in video form and there is only a month left before launch!!!!! The X05 demonstration is so far THE very definition of the word DISSAPOINTING, neither game has demonstrated anything more than a nice texture-res increase and detail magnification over the current-gen consoles, but then again, even the videos shown that are supposedly cutscenes-only, barely raise the bar higher than a few nanometres over the current-gen graphics.

MGS III was impressive, now that's what i call Next Gen Graphics, be it on Sony PS3 or XBOX360 (they're both identical pretty much - architecture wise), KillZone II is a force to be reckoned with as well... but MS?! So far they haven't demonstrated anything that is truly next-gen and all that revolutionary ATI Unified Architecture is resource-wasting chit-chat, nothing more.

someone give this guy a cookie
 
Acert93 said:
I think it was demoing the new concept of Online so it was multiplayer. Or that was the intent... maybe?
There are 3 people in the trailer: Sam-look-alike, big troll and some bald guy with night goggles; perhaps it is co-op mode. Looks surreal.
 
alexsok said:
God MS are repeating Sony's E3 journey all over again. "We have over 200 games in development", but guess what, everything is in video form and there is only a month left before launch!!!!! The X05 demonstration is so far THE very definition of the word DISSAPOINTING, neither game has demonstrated anything more than a nice texture-res increase and detail magnification over the current-gen consoles, but then again, even the videos shown that are supposedly cutscenes-only, barely raise the bar higher than a few nanometres over the current-gen graphics.

MGS III was impressive, now that's what i call Next Gen Graphics, be it on Sony PS3 or XBOX360 (they're both identical pretty much - architecture wise), KillZone II is a force to be reckoned with as well... but MS?! So far they haven't demonstrated anything that is truly next-gen and all that revolutionary ATI Unified Architecture is resource-wasting chit-chat, nothing more.



yea your right nothing was impressive at all Sony rulz Microsoft droolz ra ra go Sony
 
alexsok said:
God MS are repeating Sony's E3 journey all over again. "We have over 200 games in development", but guess what, everything is in video form and there is only a month left before launch!!!!! The X05 demonstration is so far THE very definition of the word DISSAPOINTING, neither game has demonstrated anything more than a nice texture-res increase and detail magnification over the current-gen consoles, but then again, even the videos shown that are supposedly cutscenes-only, barely raise the bar higher than a few nanometres over the current-gen graphics.

MGS III was impressive, now that's what i call Next Gen Graphics, be it on Sony PS3 or XBOX360 (they're both identical pretty much - architecture wise), KillZone II is a force to be reckoned with as well... but MS?! So far they haven't demonstrated anything that is truly next-gen and all that revolutionary ATI Unified Architecture is resource-wasting chit-chat, nothing more.



I nominate this for post of the year. I actually was rolling around laughing. :LOL:

Sonys hype machine has taken another.
 
How does that has to do with Sony's hype machine? you better get your facts straight people. I'm no biased, nor a proponent of either Sony or MS, AFAIC, both systems are identical, and depending on the amount of manpower and effort put into each game development - the results will be next to follow.

Now, seeing as both machines are identical (hell XBOX360 is even much easier to develop for than PS3), shouldn't we expect mindblowing launches that will blow the socks off the current generation? Yep we should and if these pr-machines want to cash-in on our hard-earned bucks with all of their press-releases, developer interviews and what not - they should show some SUBSTANTIAL difference over the current-gen systems and so far they have failed miserably to do just that! If we compare the killer-apps of both systems, shall we say that for PS3, it has been KillZone II (in video format, i know guys, no need to rap`bout that, but it's a good indication) and MGS III (which according to Kogima is all real-time, so directly from the horse's mouth) then both of these games demonstrated some mindnumbing visuals that outstrip anything on the market today - and will surely be a reason good enough to buy the PS3 system come 2006. But what about MS? What did they have to show on X5, which is the last major even before the system launches? GOW? surpassed by other games who have taken the lead, graphics-wise. I don't know if the future is as drab as it seems to be for MS these days - but if that showfest is any indication, the only thing they'll see from me is my god damn asshole, nothing more, nuff said.
 
Given the history of the SC franchise I think the developers are not to be underestimated. Although I do have some reservations about real time or CGI at this time. I have no doubts that Ubisoft can accomplish that level of graphics and beyond.

I remember the grin I had with the Chaos Theory graphics and was impressed with the development time they finished it in. They used the Unreal engine throughout the franchise so far, (if memory serves me correct) so the move to the UE 3 engine should be a fairly easy transition for them. If anything holds them back it will be getting the most out of the new consoles architectures.

I think the SC franchise has a bright future on next gen consoles. Well if EA doesnt end up owning them that is. :/
 
jpr27 said:
Given the history of the SC franchise I think the developers are not to be underestimated. Although I do have some reservations about real time or CGI at this time. I have no doubts that Ubisoft can accomplish that level of graphics and beyond.

I remember the grin I had with the Chaos Theory graphics and was impressed with the development time they finished it in. They used the Unreal engine throughout the franchise so far, (if memory serves me correct) so the move to the UE 3 engine should be a fairly easy transition for them. If anything holds them back it will be getting the most out of the new consoles architectures.

I think the SC franchise has a bright future on next gen consoles. Well if EA doesnt end up owning them that is. :/

I'm not sure they 'll switch on UE3. their tech is allready a heavy modified Uengine.they should probably capitalize on it.
 
Why would they use a last gen engine? This is Splinter Cell. It will probably set the bar for GFX just like it did last gen.

I'm pretty sure they've already confirmed UE3 for this game.
 
scooby_dooby said:
Why would they use a last gen engine?
Because the SM3.0 code path in the PC version would make an excellent baseline for the game and might allow advanced development to start several months ago.
 
Hmm, it seems SC: 5 is confirmed for UE3 according to wikipedia, but not SC 4, so you guys are probably right.

Kinda a let down, I was hoping they would rebuild from the ground up. But then again, I guess it'll be out that much sooner.
 
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