Yes - but that's because these are not PC games. These are console games that have been ported to the PC. Their entire development and game mechanics have been based on console gaming and the release on an additional platform is a bonus.
Its semantics really but I disagree. They are on the PC therefore they are PC games. They may not have been released first on the PC and in many cases they may not even have been developed simultaneously on the PC but they still represent the high end PC games market. The only PC exclusives these days, bar the odd exception are the low end games designed to hit the whole range of systems. That doesn't mean they are the "only PC games" left though. The only PC exclusives sure but as a PC gamer, I can assure you they are not the only PC games.
Were once the high end of PC gaming had lots of exclusives, today i has only multiplatform games and console ports. Regardless of the reasons for this, those games, that high end PC gaming market is constrained by console capabiliites.
Just as Doom3 for the Xbox was not a console game, but the console port of a PC game. And Halo has been converted into a console game, that's been ported to the PC too. See the logic here?
I see your distinction between a port, an exclusive and a true multi platform game. I just don't see its relevance to my point. In discussing the best looking game on the orginal xbox would you have discounted Doom 3 because "its not an xbox game"?
Crysis, a purely PC game, has in no way been constrained by console graphics, which is why they have to redo a lot of the tech to port it now. And it looks like they're basicaly transitioning to a console studio as well, and if I'm right their next game will have console based game mechanics.
Yes, this is in complete agreement with my point. As I said earlier, Crysis was one of the last of the "old style" PC games that targetted high end PC's with no regards for console technology. Those types of games were more common in the past but now they are effectively dead. One of my original key points was that even Crytek look like they will be releasing their next game based not on high end PC capabilities but rather based on console limitations. And that will feed through to the PC version. I hope I'm wrong of course but at this stage I'm beginning to doubt it.
That's because PC gaming is almost entirely dead, at least the high-end kind of it. Without the consoles there wouldn't even be games like what you've listed above.
So what? That has nothing to do with my point as I have tried to explain several times. I'm not interested in
why the PC's highest end games are basically just console ports. I'm merely pointing out that they are, and as such are constrained by the consoles capabilities.
Lower end games that target the low end market don't come into this because they have always existed. Its only the high end market thats ever pushed PC graphics forward and its this market that has become tied to the consoles.
EDIT: re-reading your point again, I just wanted to point out that without the consoles there pretty obviously would be games like that because the PC would be the only gaming platform and hence all development effort would go into it and all revenue would come from it. In fact if there weren't any consoles then the average graphics for games would be way higher than they are today because they
would be targetting the higher end PC hardware, just like they did in the past before consoles started to take over.