Yes.
Nope. You never own the game in any circumstance only the license to access it.
Yes.
Again with the false equivalence of Copy Protection and Online DRM. And the even more stupid argument that someone else is doing DRM. Someone's compromises about the fights that were lost, doesn't invalidate the argument about the fights that we won. Compromises are also different for each media and should be discussed individually.
Microsoft's bad business decisions about Online DRM wasn't about the message. Because if it was, all they had to do was change the message. We had clear facts about what they intended to do. The anger was about the real stuff, not about the message.
Ownership, Property, Possession and Control
Property (intellectual or physical) and Ownership are abstract constructs, it's the state that tells you what is and isn't who's property. It changes with laws, states, countries, and time, and it also changes after the occasional revolution (see: alcohol, pot, heretic books, black slaves, patents).
The gamer is in control of the disc when it's in his possession. The DRM question is about who is controlling the item after it's been purchased. The Microsoft DRM was preventing the person in possession of the item from being in control of it. Even if the consumer rights activists have won the legal issues, and even if the laws are protecting my ownership of the game, the survival and benevolence of the corporation determines how long I will continue to be allowed to play that game. Control wouldn't follow possession, and ownership is no longer granted by law in the united states.
When we talk about Ownership of our games we actually mean the Control being physically linked to Possession.
When we talk about DRM we mean Online DRM, the fact that control is maintained entirely by the corporation, regardless of laws, ownership, or possession.
Copy protection doesn't change anything about possession or control. It removes duplication capability, which is a completely different discussion. Nobody in the noDRM campaign was against Copy Protection and that was explained as an understanding of what the gaming industry requires to be healthy and stable.
The following youtube video should be explaining it even more clearly...
http://www.youtube.com/watch?v=kWSIFh8ICaA
possession changes... control follows.
Then what will happen if someone who hasn't opt to go with terms of agreement take your game disc? Should the disc work on his/her console or not? How Microsoft should know that which disc is used for which specific license agreement (DRM or DRM-free) when some people prefer to play offline? Even some people may sell their digital licenses without disc and it will cause additional problems.
This is not as easy as you think.
I said in my last post that there shouldn't be any other solution, but now it seems that I found an entirely physical method to let discs have digital or physical license. If you opt to physical license you should use the disc and if you opt to digital license the disc will be unusable on any other platform. Also you can have different license for each disc.
I'm not entirely sure about my solution right now but it may work at the end.
Nope. You never own the game in any circumstance only the license to access it.
I already explained how the system works...
1. If you don't opt in then you use the disc just like you did for the last 3 friggen decades except you will need to activate the game online once. No ongoing online authentication, you pop the disc in every time you want to play the game even if it's installed on the HDD.
2. If you opt in then you don't need the disc because it's already installed on the HDD and goes online to authenticate. Each disc comes with it's own activation key. Once it's activated nobody else can use that disc unless you deactivate it. Each disc comes with a code when you purchase the game just like each Windows OS disc comes with a key. Each game needs to be activated once online upon first play regardless if you play from the disc or install it. Once it's activated you could play it offline for as long as you want but if someone goes online and uses that same activation key it won't work unless you (the person with the physical disc) go online to deactivate the key. Once you deactivate the key on your console the game disc will not work on your console. Also if my friend has the physical disc I won't be able to play the game from my HDD because when my console goes online to authenticate it's noted that the activation key has not yet been deactivated from his console.
So to summarize.
1. Activation/Deactivation requires the physical disc
2. Every game disc comes with its unique Activation key
3. Every game disc requires one initial online Activation before play
4. Only one unique Activation key is allowed to be active at any given time
This will work but if everybody need to activate/deactivate his/her game with an internet connection then the opt in/out would be meaningless.
If I activate my disc then no one else can play with my disc until I deactivate it
so I (and everyone else) should be able to play without disc by default.
The whole thing works just like car ownership. If you have the keys to the car you can drive it, if you don't you can't regardless if you're in possession of the car. If you sell the car you give the keys and the car to the new owner...so you can't drive it anymore. Same thing if you let someone borrow your car and keys...
He never said he wanted to use the same "key" to access all copies!
Dude this is not rocket science!!!
Opting in/out has nothing to do with the one time activation! Opting in is only for people who buy a physical disc but do not want to deal with the hassle of having to put the disc in the console every friggin time they play! That is the ONLY purpose of opting in....ie the game needs to connect to the internet every single time you play the INSTALLED version of the game therefore you have to opt in to continuous authentication every time you play. This is optional and the purpose is convenience (no need to insert disc) every time you play the game.
:Yes is there a problem with that? Last time I checked a single Xbox 360/PS3 game disc cannot be played on two consoles at the same time regardless if you installed the game on the HDD or not....:lol
What????
The only people who get to play without the disc by default is the people who purchase the digitally downloaded version...just like they do today....
First I know and probably he knows too; I decided to answer because I still understood what he meant.
Second the question was about whether or not limited "freedom of use" actually means to have no ownership whatsoever.
If you don't opt in then you use the disc just like you did for the last 3 friggen decades except you will need to activate the game online once.
Opting in is only for people who buy a physical disc but do not want to deal with the hassle of having to put the disc in the console every friggin time they play!
^^^
I suppose the key would not come with the disc or it could only redeemable online once like online pass.
Pretty much the disc would just be a medium to delver the content but nothing more.
Plastic shell + disc+ cover could cost, let's say, $5 and the activation key would cost $45.
But you don't have any ownership whatsoever. You may own the license but the license ultimately dictates how you may use the content in question. And the license may also dictates what control you have over the license itself.
"Owning a game" is more analogous to holding a movie ticket than it is to "owning" the actual film reel.
Whatever "freedom of use" you have is ultimately influenced by market acceptance because content owners are trying to extract profit from the content they own. Nevertheless, content owners are free to dictate the terms of access of how and when you use their content.
The EULA says what you can do or do not.
When we buy a game we agree with the therms and conditions and so are bound to comply.
Now what is the problem with that?