mckmas8808 said:Yes I own a PS2. It's the only console this gen I bought. And no I didn't skip out on any PS2 purchases to save for the PS3. I'm just going to cut my PS3 money out of my girl's fund for stuff like eating out and going to the movies. You know saying things to her like, "sorry baby can't go to Red Lobster tonight gotta get that PS3."
Man, you're lucky...As for me, I'm saving for the x360, and it's cutting into my beer budget. If it cuts deeper than 25%, I'm going to have to reconsider getting a x360. The way I figured, with 25% more beer, I will see more special effects than x360 can render.
Back on subject, I'm not sure how much thoughts the author put into this article. Consider this...PS3 will have 100% backward compatibility. So buy a PS2 for the current PS2, will still be playable on the PS3. So it will have zero impact on titles that scheduled to release (soon) on PS2 only. Now for titles that announced for PS3, who the hell knows when it's going to be available, so franchise fans will still buy the PS2 version so they can play it now...
The only impact is sale of new PS2 system. People will put off buying a new PS2, but Sony already milked PS2 already. With it's installed base, royalty from the software is already excellence, don't need to expand their market share.
What I find unfortunately, is for dev studio releasing games on current gen and next gen with the same content. Now of course, they're stuck in the situation because of the release date of the x360. I think x360 release date caught everybody by surprise (including Sony).
Seriously, I doublt anybody will put off buying a PS2 game, just because they're waiting (or saving) for the PS3. So why nothing was playable at TGS? Remember Sony is different than MS. MS is a software company, they're used to releasing alpha/beta/rtm software. They like see how the people react to the WIP software. Their reasoning is to create awareness, gage feedback, using the games (software) to create excitement as oppose using the console to create excitement. Hence, you see the force on Live and WIP games.