Discussed by Polyphony at the official annoucement of completion of GT4.
The Polyphony guy claims doing crashes properly would require rendering the underside of the car as well as doing precise physical calculations to show realistic damage. But it's something they plan to try to accomplish, presumably on the PS3.
Also messing with some kind of "image recognition" system to try to permit gamers to get their own cars into the game?
The Polyphony guy claims doing crashes properly would require rendering the underside of the car as well as doing precise physical calculations to show realistic damage. But it's something they plan to try to accomplish, presumably on the PS3.
Also messing with some kind of "image recognition" system to try to permit gamers to get their own cars into the game?