passerby said:Someone explain to me what's the difference between this and a big memcard, with the exception that PR wants us to believe that it's really different.
Bingo. It's like how pervasive file I/O is in Unix. I don't really care what's on the other end because I can talk to it like it's a file.AzBat said:What makes a hard drive different from a memory card? To me they are both the same thing. One just has a spindle and the other doesn't. I suspect there will be enough differences between the hard drive add-on and a memory card. They kind of tech in them is not one of them.
Tommy McClain
wco81 said:Doesn't flash memory have a limited number of read/write cycles?
Of course hard drives have a certain number of hours before failure.
How do read/write speeds compare?
passerby said:Someone explain to me what's the difference between this and a big memcard, with the exception that PR wants us to believe that it's really different.
AzBat said:What makes a hard drive different from a memory card? To me they are both the same thing. One just has a spindle and the other doesn't. I suspect there will be enough differences between the hard drive add-on and a memory card. They kind of tech in them is not one of them.
Tommy McClain
aaronspink said:AzBat said:What makes a hard drive different from a memory card? To me they are both the same thing. One just has a spindle and the other doesn't. I suspect there will be enough differences between the hard drive add-on and a memory card. They kind of tech in them is not one of them.
Tommy McClain
Speed, latency, data rate. I can get plenty of flash based memory cards but none of them are anywhere near the performance of say:
http://www.bitmicro.com/products_edisk_35_ide.php
GwymWeepa said:I'm crazy, but this is what I'd do. Have x amount of flash memory onboard, then sell large flash memory modules of varying sizes for varying prices. But each one is able to attach to a cradle of sorts that has all the necessary doo-hickies (technical term) to play mp3's, display the data etc...sold seperately of course. So if someone just needs another mem card, they can buy the smallest one, say, 128 megs...or someone can go all out and get a 2 gigger, and if they want mp3 or maybe even movie playing abilities, they buy an appropriate cradle with the screen and chipset necessary to play said media (the flash card would fit in much like the vmu did in the dreamcast controller, though the cradle would need to be smaller than that).
Npl said:So instead of a Hdd we get a bigger Memcard huh? Fine for me, cant stand HDDs in Consoles( I mean REQUIRED HDDs ).
Seriously, instead of adding a HDD for allowing things like Virtual-Memory( converted PC-Engines would love it ), why not add 1-2 Gigs of the cheapest and lowest Performing SDRam you can find and let the Games swap out to that instead.
My Vision of a future Proof Console would be like this: 256-512MB "CPU-RAM", 128-256MB "GPU-Ram", both blazing fast locally but still acessible for the whole system. 1-2Gigs of crappy "CPU Swap RAM", speed of 0,5-1GB/s should suffice - still alot faster than Virtual-Mem on PCs.
You mean a PSP?GwymWeepa said:I'm crazy, but this is what I'd do. Have x amount of flash memory onboard, then sell large flash memory modules of varying sizes for varying prices. But each one is able to attach to a cradle of sorts that has all the necessary doo-hickies (technical term) to play mp3's, display the data etc...sold seperately of course. So if someone just needs another mem card, they can buy the smallest one, say, 128 megs...or someone can go all out and get a 2 gigger, and if they want mp3 or maybe even movie playing abilities, they buy an appropriate cradle with the screen and chipset necessary to play said media (the flash card would fit in much like the vmu did in the dreamcast controller, though the cradle would need to be smaller than that).
When I looked at this site some year or so ago, I found prices. These lovely, powerful flash based systems cost $thousands. Do you really want to shell out $1500 for a game save card?madmartyau said:
Shifty Geezer said:When I looked at this site some year or so ago, I found prices. These lovely, powerful flash based systems cost $thousands. Do you really want to shell out $1500 for a game save card?madmartyau said:
Dunno what the limiting factor is for production/cost, but I wouldn't have thought M-systems technology would be scalable up to mainstream for a large market like consoles as is. Otherwise why aren't they competing with the existing flash-storage market?
PC-Engine said:GwymWeepa said:I'm crazy, but this is what I'd do. Have x amount of flash memory onboard, then sell large flash memory modules of varying sizes for varying prices. But each one is able to attach to a cradle of sorts that has all the necessary doo-hickies (technical term) to play mp3's, display the data etc...sold seperately of course. So if someone just needs another mem card, they can buy the smallest one, say, 128 megs...or someone can go all out and get a 2 gigger, and if they want mp3 or maybe even movie playing abilities, they buy an appropriate cradle with the screen and chipset necessary to play said media (the flash card would fit in much like the vmu did in the dreamcast controller, though the cradle would need to be smaller than that).
If it had a standard interface like Compact Flash, then you could use it in existing media devices.
wco81 said:PC-Engine said:GwymWeepa said:I'm crazy, but this is what I'd do. Have x amount of flash memory onboard, then sell large flash memory modules of varying sizes for varying prices. But each one is able to attach to a cradle of sorts that has all the necessary doo-hickies (technical term) to play mp3's, display the data etc...sold seperately of course. So if someone just needs another mem card, they can buy the smallest one, say, 128 megs...or someone can go all out and get a 2 gigger, and if they want mp3 or maybe even movie playing abilities, they buy an appropriate cradle with the screen and chipset necessary to play said media (the flash card would fit in much like the vmu did in the dreamcast controller, though the cradle would need to be smaller than that).
If it had a standard interface like Compact Flash, then you could use it in existing media devices.
Console makers get good margins from memory cards which can only be used on their consoles. Sony still charges $25 for an 8 MB card. So if Microsoft used CF or SD cards, they wouldn't make any money. People could just buy 1 GB cards from Sandisk or Lexar instead of the MS-branded card.
It will be interesting to see what kind of storage capacity and price they could deliver. You really need storage for $20-30 for consoles. If they come out with a $100 storage device, or even a $50 one, it better offer a lot more than simple storage.