nintenho said:
Although they will let you play SSBB with the old Gamecube controller, it's still dissappointing that it won't control so well with the Wii's classical controller.
Well, you would have A and B to do attacks, R and L triggers to block, move with left anologue, quick smashes with right anologue, taunt with D-pad, jump with X and Y, and throw away items or grab with Z or the L and R triggers. It would all work the same if they have more then two shoulder buttons/triggers. Are there any pictures from another angle?Fox5 said:Doesn't the Wii have less buttons than the gamecube? How will they map the controls?
*worships sfried*sfried said:There was a high-res shot of the Classic Style controller.
Yes, there are four shoulder buttons. But instead of the second pair being interchangable with your index and middle finger, they're on the same pane (using the same trigger finger to press and "compress" both shoulder buttons).
On a high-res note, the trailer as presented in 16x9 60fps.
sfried said:There was a high-res shot of the Classic Style controller.
Yes, there are four shoulder buttons. But instead of the second pair being interchangable with your index and middle finger, they're on the same pane (using the same trigger finger to press and "compress" both shoulder buttons).
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Update: 5/10/2006 Virtual console demo stations were on hand at E3. According to the representative on hand, as of now, the controller will not be packaged with the system itself, citing the fact that not all players will use the Virtual Console. He did admit that this is subject to change.
Skrying said:Awesome! Also, I find that the Snake bit in the trailer is very promissing, its great to see how well a real life character intergrated with the animated characters. I really cant way, some of the effects look very well done and very very awesome.
I'm really hyped for the Wii. Its cheap, and its the right console for me!
Hardknock said:This seems like a huge mistake. So in-order to play Smash Bros. Brawl effectively we'll have to buy this classic controller add-on?? One should just come standard in the box with the Remote.
Guden Oden said:I'd have preferred if the standard controller had connected to one of the GC ports instead. It feels stupid having to have the wiimote hanging around on a cord and being in the way somewhere, sort of defeats the whole wireless concept.
I think I'll stick to the GC pad as far as retrogaming is concerned. The standard pad's button layout strangely doesn't correspond to the N64's anyway so what's the point with it really? What a bizarre half measure!
Besides, it's feckin ugly anyway.