This morning, around 1am I was running Morrowind at 1280x960 2x FSAA and 64 tap aniso, it was running fine but slow in some areas.
I decided to quit the game and go to nVnews and catch up on some of my posts, I did that when a guy I was arguing about monitors suggested that the resolution of 1024x768 is the best for 17 inch monitors, so hence I decided to enable 6x FSAA and 128 tap AF, got into Morrowind launcher and picked the resolution and ran the game.
What happened next was amazing, my framerates bolstered, I never got a number but the game was running so freaking fast, especially in those areas it used to slow down.
I was like WTF? This doesn't make much sense, but then I thought about framebuffer compression the R300 uses, 6:1 compression.
Then I thought, how come my performance is so damn high over 1280x960 2x AA + 16x+bilinear(64tap aniso)?
Does the 6:1 FBC with 6x FSAA at 1024x768 actually destroy the bandwidth required for 6x FSAA and even lessen the bandwidth consumption a bit more than I would play without 6xAA?
What is exactly occuring that had my framerate shoot up so much?
I know it's not CPU limitations going away/appearing as when I ran MW at 640x480 with no AA or AF it never slowed down and ran faster in a lot of areas.
Thank You
PS: I just think it's amazing that something like this occured just by switching the res. My view distance is set to 50% and AI distance to 30%.
I decided to quit the game and go to nVnews and catch up on some of my posts, I did that when a guy I was arguing about monitors suggested that the resolution of 1024x768 is the best for 17 inch monitors, so hence I decided to enable 6x FSAA and 128 tap AF, got into Morrowind launcher and picked the resolution and ran the game.
What happened next was amazing, my framerates bolstered, I never got a number but the game was running so freaking fast, especially in those areas it used to slow down.
I was like WTF? This doesn't make much sense, but then I thought about framebuffer compression the R300 uses, 6:1 compression.
Then I thought, how come my performance is so damn high over 1280x960 2x AA + 16x+bilinear(64tap aniso)?
Does the 6:1 FBC with 6x FSAA at 1024x768 actually destroy the bandwidth required for 6x FSAA and even lessen the bandwidth consumption a bit more than I would play without 6xAA?
What is exactly occuring that had my framerate shoot up so much?
I know it's not CPU limitations going away/appearing as when I ran MW at 640x480 with no AA or AF it never slowed down and ran faster in a lot of areas.
Thank You
PS: I just think it's amazing that something like this occured just by switching the res. My view distance is set to 50% and AI distance to 30%.