*Sigh* The Inquirer Strikes Again: RSX "Slightly Less Powerful" than 7800

london-boy said:
No need to call out ******ism and stuff.

The main point here is not that NV2A is more powerful than a NV25, or that RSX is that much more powerful than a G70. They're both quite similar to their PC counterparts in fact.

The point is that a NV25 (or a G70) used in a closed platform will let the developers reach their theoretical performance much more easily than on PC if only because they will have 5 years to get to grips with the in and out's of the architecture, whereas every 8 months or so they have a new architecture on PC to code to and try to "scale" to. Building an engine from the groud up for a single PC architecture would be financial disaster and hasn't been done since the days of 3Dfx.

... sure,but believe me that guy really is cursed with dogmatic fanboism.

... the "requirements" for GTA next at 720p /CELL+RSX+512MB or PC+GPU 256MB +1024MB/
 
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Well if you keep thinking that games like Doom3 or HL2 at GF4 levels of detail actually look better than the best games on Xbox, like the DOA games or even Panzer Dragoon Orta i'm not going to convince you otherwise. Whether the GF4 is more powerful or whatever, if you actually think that Doom3 looks better than any game on Xbox, i really won't keep trying.
End of the discussion.
 
joe75 said:
...


... PS2 /CPU 295+2xVU 295Mhz/ + GS 148Mhz /SM .. non est/ + 32/4 MB eDRAM

.
.

?????? /nothing to compare with/

... PC /CPU at 750Mhz/ + GF4 32MB + 32 MB syst.ram

This was about comparing the GPU's not the CPU and memory. PC's have to run OS's so comparing like for like with CPU and memory makes no sense. However since GPU's arn't involved in the OS overhead they can be directly compared to console GPU's.

Anyway, your comparison is a bit pointless since there's no such thing as a 32MB GF4Ti.
 
I think Unreal 2 and UT2k4 looks better on a GF4Ti than Otogi :D

http://www.gamespot.com/xbox/action/otogi/screens_6073938.html?page=3
http://www.gamespot.com/xbox/action/otogi/screens_6073938.html?page=5

I don't have any screen grabs of U2 or UT2k4 on a GF4Ti, but I was looking at them on my friends PC the other day and they did look better than that. Although I'm sure CPU power plays a big role in all of this.

Anyway now that I have fanned the flames a little bit, I'll throw some petrol on; Leave the Inq alone they sometimes get it right. I'm sure some of the rumours posted on there come from this website anyway.
 
pjbliverpool said:
This was about comparing the GPU's not the CPU and memory. PC's have to run OS's so comparing like for like with CPU and memory makes no sense. However since GPU's arn't involved in the OS overhead they can be directly compared to console GPU's.

Anyway, your comparison is a bit pointless since there's no such thing as a 32MB GF4Ti.

... NO,coz it was hypotetical machine,even XBOX cant match PS2 architecture in many many aspects and it is close to this hypotetical propositions,save your time for pointless discussion at pcvsconsole.com,isnt it.
 
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london-boy said:
Well if you keep thinking that games like Doom3 or HL2 at GF4 levels of detail actually look better than the best games on Xbox, like the DOA games or even Panzer Dragoon Orta i'm not going to convince you otherwise. Whether the GF4 is more powerful or whatever, if you actually think that Doom3 looks better than any game on Xbox, i really won't keep trying.
End of the discussion.

Like I said, Doom 3 on a GF4Ti is as high as it gets aside from the texture res and image quality.

HL2 is also pretty similar aside from the water effects, and both look better to me than anything I have seen on xbox.

But like you say, trying to compare graphics is pointless, why not just compare the performance of Xbox to PC ports on a GF4Ti at 640x480.
 
joe75 said:
... NO,coz it was hypotetical machine,even XBOX cant match PS2 architecture in many many aspects and it is close to this hypotetical propositions,save your time for pointeless discussion at pcvsconsole.com,isnt it.

Hehe, your mute75 arn't you? You were banned at pcvsconsole for the way you post.
 
You keep missing my point. I'm not trying to convince you that the NV2A is more powerful than a NV25.

I'm saying that because it's in a closed platform, it is possible to get things out of it that you would normally not be able to get out of from a PC.

If instead of an NV2A there was an NV25 in the Xbox, the game you like so much on PC would look much better simply because they would be coded for one single GPU instead of trying to get the engine to run on many different GPUs coupled with many different CPUs.

For the same reason, the RSX - which is more or less a G70 - will be running games that will look generally better than a PC with a G70 in it. Not only because of Cell, but because programmers will have time to focus on the many little features which are unique to the RSX, and try to find little tricks here and there to tweak their engines around its advantages and limitations. They don't have that luxury on PC.
 
I would watch out joe75....they don't only ban here....they also make use of buttplugs and plungers! (in the most heinous way :devilish:)
 
BlueTsunami said:
I would watch out joe75....they don't only ban here....they also make use of buttplugs and plungers! (in the most heinous way :devilish:)

... dude,pjb is well known for his arogant dogmatic fanboism,enjoy it.
 
joe75 said:
... dude,pjb is well known for his arogant dogmatic fanboism,enjoy it.

Did you notice how now one cares about you or pjb?
Leave your marital fights outside in your other forums, they really are not needed here.
 
london-boy said:
I'm saying that because it's in a closed platform, it is possible to get things out of it that you would normally not be able to get out of from a PC.

Well, why don't we just compare, oh, say Xbox Doom 3 to Doom 3 running on a GF4Ti at 640x480? Or Riddick PC at 640x480 to Riddick Xbox? Splinter Cell Chaos Theory or PT at 640x480? There will be one clear winner every time, and it won't be Xbox. The fact is that since there are only two main graphics API's out there (DirectX and OpenGL) and two main graphics board designers (ATI and nvidia), developers are able to get far deeper into the nuts and bolts of the hardware than they were even 6 years ago. Nvidia specifically implemented a number of hacks into their OpenGL drivers to make Doom 3 run even better.

The simple fact that a PC GPU has far more memory and more bandwidth to work with than Xbox means it can make its games look worlds better. Further, Xbox is nothing more than a poorly-designed PC. It doesn't have any of the streamlined efficiency usually associated with consoles to take advantage of; it's literally the best parts MS could afford at the time thrown into a giant box and hacked together in a rather haphazard fashion--looking at the Xbox specs, one gets the feeling that they were just trying to overbuild rather than specifically design the machine to consistently meet certain performance targets. Sure, they spent enough to make it the most powerful console (and not by a huge margin, either), but not enough to make it even competitive with comparably-spec'd PC's, let alone superior.
 
Can you feel the ..tension!?!!? Its electrifying!!!!

joe75 VS pjb

A bunch of Random VS. Quotes said:
An Epic Rivalry that will live in infamy. There can only be one highlander. The boat to the lighthouse can only hold one. One is the lonliest number that you'll ever do.....

I would take the fighting somewhere else...I petition to make a Octagonal Ring forum..where one can go all out in a fight against evil...and the ones you love. OoooOh Yeah!!!
 
london-boy said:
Did you notice how now one cares about you or pjb?
Leave your marital fights outside in your other forums, they really are not needed here.

... I will stop with this off topic shit with pleasure but he is BIG FAN of mine,cant resist.


www.pcvsconsole.com

pjbliverpool

September 1, 2005 - 9:08:50am CST 389 of 389
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Hey everyone, guess who I just ran into over at B3D...

Mute75! Back from the dead!

http://www.beyond3d.com/forum/showthread.php?t=23120&page=5&pp=25

1 Guess which one he is....
 
fearsomepirate said:
Well, why don't we just compare, oh, say Xbox Doom 3 to Doom 3 running on a GF4Ti at 640x480? Or Riddick PC at 640x480 to Riddick Xbox? Splinter Cell Chaos Theory or PT at 640x480? There will be one clear winner every time, and it won't be Xbox. The fact is that since there are only two main graphics API's out there (DirectX and OpenGL) and two main graphics board designers (ATI and nvidia), developers are able to get far deeper into the nuts and bolts of the hardware than they were even 6 years ago. Nvidia specifically implemented a number of hacks into their OpenGL drivers to make Doom 3 run even better.

Uhm Maybe cause they're ports of PC games to the Xbox? :rolleyes:

Blah blah

Seems you and others are stuck with the "PCs are more powerful" point, which really isn't the point that's being discussed here.

Out of here.

Oh congratulations on your first post. :|
 
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