MSFT (imo I know lot do not agree) had a lot of failures in the late years though they clearly shown the can make audacious choices. Kinect 1&2 were audacious, so was their online policies, etc. The One X is also an audacious product (though somehow I find less on point than the afforementioned attempts which were bound to a clear vision).
There is one thing MSFT never tried, it is the handheld market. They have tried pretty everythings to get in the mobile market and all therir attempt failed so far (my points is not to discuss the reasons why), I think at this stage they can affford another failure looking at the potential impact.
I believe Sony may have read the market wrong with the PS Vita, they focused too much on hardware and hardcore gaming whereas the PSP was enjoyed (among others things) for its media features that no others devices provided in such cheap and versatile package at the time.
Nintendo was not owning the market, Sony may no have pushed the PSP iteration in the right direction. Nintendo XL approach proved right, people wanted bigger screen more than more portable product. With the Vita SOny came with a device that did not feat your pocket though did not provide a jump in screen real estate at a time where the Nexus 7 (first gen) where reaching costumers hands. (++the free-ish games era++ though now it is a known quantity).
MSFT never tried and they have quite some things going fo themselves. They have great underlying OS and a market which needs a spark to get really started. They can offer a pretty complete experience. Though they have to go with rationality and not listen to gaming community at large. It is not about power, resolution, etc but offering the good device at the good price then it can still fail but that is the nature of business (things that never fail are rigged at the legal level or technical or insider trading, geo-politically driven, etc.).
They should try it. The tech is awesome nowadays and I believe many are waiting for a high tech affordable dedicated gaming mobile device. It needs to offeers free games and the price should not exceed 170/180€ (thinking of good entry level smart phones and 7" tablets). It got to be sturdy and should be able to target kids (as Amazon kindle did with some success). Specificiations are an after though, it needs to get cheaper down the road (130€ within two years, and 99€ later.. if the product picks up obviously). MSFT has pretty awesome trick that would allow them to replace hardware completely when possible (and obviously driving price lower) without end users noticing.
They need an open mind on specs, all specs from the SOC to the screen (resolution, definition, format ratio), they need to design it more as Nintendo did with the 2DS as they do for their Surface line or actually their XBox: sturdy completely costs driven.
May the Xboy and Xbabe be one of this day.
There is one thing MSFT never tried, it is the handheld market. They have tried pretty everythings to get in the mobile market and all therir attempt failed so far (my points is not to discuss the reasons why), I think at this stage they can affford another failure looking at the potential impact.
I believe Sony may have read the market wrong with the PS Vita, they focused too much on hardware and hardcore gaming whereas the PSP was enjoyed (among others things) for its media features that no others devices provided in such cheap and versatile package at the time.
Nintendo was not owning the market, Sony may no have pushed the PSP iteration in the right direction. Nintendo XL approach proved right, people wanted bigger screen more than more portable product. With the Vita SOny came with a device that did not feat your pocket though did not provide a jump in screen real estate at a time where the Nexus 7 (first gen) where reaching costumers hands. (++the free-ish games era++ though now it is a known quantity).
MSFT never tried and they have quite some things going fo themselves. They have great underlying OS and a market which needs a spark to get really started. They can offer a pretty complete experience. Though they have to go with rationality and not listen to gaming community at large. It is not about power, resolution, etc but offering the good device at the good price then it can still fail but that is the nature of business (things that never fail are rigged at the legal level or technical or insider trading, geo-politically driven, etc.).
They should try it. The tech is awesome nowadays and I believe many are waiting for a high tech affordable dedicated gaming mobile device. It needs to offeers free games and the price should not exceed 170/180€ (thinking of good entry level smart phones and 7" tablets). It got to be sturdy and should be able to target kids (as Amazon kindle did with some success). Specificiations are an after though, it needs to get cheaper down the road (130€ within two years, and 99€ later.. if the product picks up obviously). MSFT has pretty awesome trick that would allow them to replace hardware completely when possible (and obviously driving price lower) without end users noticing.
They need an open mind on specs, all specs from the SOC to the screen (resolution, definition, format ratio), they need to design it more as Nintendo did with the 2DS as they do for their Surface line or actually their XBox: sturdy completely costs driven.
May the Xboy and Xbabe be one of this day.
Last edited: