Silent_Buddha
Legend
In my opinion (and I know Joker will kill me again for it ) MS never exactly detailed and explained their plan and it is really not necessary to bring MS sharing up again and again as MS canceled it (at least for the moment)...so there is nothing to see here.
As I said: Steam sharing seems plausible and realistic to me in contrast to some interpretations of MS sharing that floated around in this forum. I openly stated that I could not believe the way MS sharing was interpreted due to it being financially risky. And the Steam way at least does not contradict my point.
Furthermore of course sharing is nice...why Brit do you think someone is against it? Sharing is nothing new. PS3 introduced it for its digital PSN content already this gen in such a liberal form that they had to bring it down to two members because everyone loved it and did it...again, huge financial risk.
I really hope not all of your thinking is in terms of black and white in the sense of 'the Microsoft haters'...this seems to be a common pattern in your latest posts...forcing me to learn that I cannot put a B3D mod on my ignore list.
Let's compare and contrast what Microsoft had planned...
Microsoft - Family plan up to 10 people. Shared library. Multiple people can't play the same game at the same time. Availability for sharing is on a game by game basis depending on what the developer/publisher will allow.
Steam - Sharing plan with up to 10 people. Shared library. If the owner is playing a game no one can access any game in the library. Availability for sharing is on a game by game basis depending on what the developer/publisher will allow.
Microsoft - Can sell physical copies but cannot sell digital only copies at launch. Selling of digital copies will come some time after launch.
Steam - Can't sell any game, period. Not the physical copy of the game. And definitely not the digital only version of the game.
Vocal minority... Microsoft bad, Steam good.
Regards,
SB