Shane Kim Interview ( 7 more years?)

  • Sam Houser is pushing the GTA4 DLC as a standalone game

I wouldn't be looking to Sam Houser for guidance on this, if MS is smart they will market it with a new name or expansion pack moniker (i.e. GTA IV:The other Island). 50 million ought to buy them at least that.
 
I know I (and B3D in general) is not really your typical console audience... but do people really want to be playing games on 7-year-old graphics technology? I like a "long-term" investment as much as the guy, but there's a reason people buy machines early in their life - they like having great looking games at affordable prices.

The PS2 had some good software at the tail-end of its life - assuming the AAA games are pretty much tied up - but a fully BC PS3 which was available at launch would meet both needs, wouldn't it?
 
I know I (and B3D in general) is not really your typical console audience... but do people really want to be playing games on 7-year-old graphics technology? I like a "long-term" investment as much as the guy, but there's a reason people buy machines early in their life - they like having great looking games at affordable prices.

The lack of state of the art graphics haven't really hurt the wii.

The PS2 had some good software at the tail-end of its life - assuming the AAA games are pretty much tied up - but a fully BC PS3 which was available at launch would meet both needs, wouldn't it?

And how much did a ps2 cost when the ps3 launched? about $450 less iirc.
 
I know I (and B3D in general) is not really your typical console audience... but do people really want to be playing games on 7-year-old graphics technology?
Looks at sales of PS2. And Wii even! Lots of folk don't care about old graphics tech. In this case though, the XB360 audience, I don't think many who are buying into Too Human will be hanging onto old tech, unless there is no replacement hardware for them.
 
I know I (and B3D in general) is not really your typical console audience... but do people really want to be playing games on 7-year-old graphics technology?

I'm playing through God of War 2 at the moment and I have no words for how amazed I am at the visuals. The only thing this graphics technology needs to produce a brilliant God of War 3 is 16xAA - and it would put to shame 95% of the proper next-gen titles.

So, given enough talent, I wouldn't be worried about a Too Human 3 in 2011.
 
I know I (and B3D in general) is not really your typical console audience... but do people really want to be playing games on 7-year-old graphics technology? I like a "long-term" investment as much as the guy, but there's a reason people buy machines early in their life - they like having great looking games at affordable prices.

Um, you know that most people buy consoles atleast 2-3 years into the consoles lifecycle right?

Further, its not like the graphics aren't gonna progress, they will, to longer devs stay with one hardware setup, the better the games are gonna look.

Of course, they will not be able to compete with PC graphcis, but no console can compete with pc graphics except for in the short run when its just been released.

Not only that, but as long as you do not play any games on other (newer\ more powerful) platforms your not going to feel the graphics as old and outdated. And guess what, most people only own 1 console, and they do not own high end pc's. Meaning that the graphics, for most console gamers will still be percieved as good until they decide to upgrade.
 
Of course, they will not be able to compete with PC graphcis, but no console can compete with pc graphics except for in the short run when its just been released.
And in certain under-represented genres where the PC offerings are often lower-budget and with lower hardware targets. Shooters, the PC can lay it all on. In other areas the PC is pretty much the same as the consoles save for higher resolution and AA/AF + framerate as you scale the hardware up - but who is going to want to play a console platformer port on PC 4 years after it was created now that their PC is capable of running it at 1080p 60 fps? In smaller genres, if there is any representation at all on PC it's with a low spec. Thus in some cases 7 year old graphics tech is actually very good looking next to a completely blank offering on the PC!
 
Regarding the 7 more years comment I think this is pretty reasonable. The Wii has proven that graphics do not matter for the large majority of consumers. Also you could argue that each successive generation of consoles produces a smaller and smaller graphical gap between the previous gen. I mean look at SNES -> Playstation (2D -> 3D). Huge huge difference that any consumer can notice. And the Playstation to Dreamcast/PS2. Again massive difference but a smaller jump than SNES -> Playstation IMO. It seems as we approach photo realism the required processing power increases exponentially requiring longer console life spans in order to improve the graphics to a degree the vast majority of consumers will be impressed with.

I think this has a lot to do with both PS3s and 360s projected long lifespans.
 
Anecdotally, I can partially comment that it is true that there has been a LOT of content creator feedback about Live Arcade and the process/delivery given to Microsoft, I definitely expect some changes but I'm not sure if the changes are anything the public would hear or see other than more releases per week.

God let's hope so. The release scheduling is terrible. I think they have too hard of a grip on it. They just need to relax and let the content flow. Good thing there is XNA Community Games, because without it Live Arcade could be in danger of becoming irrelevant. BTW, anyone else think their stance on user generated content look like something that might come back to haunt them too?

Tommy McClain
 
without it Live Arcade could be in danger of becoming irrelevant.

Irrelevant? That surely depends on your taste in games. For me there's more interesting stuff coming up on XBLA than on PSP, PS3 and Wii combined. I'm getting more "casual" while getting older, it's getting harder for me to rip carcasses with a chainsaw in the living room with my kids around, and I don't have the time to sink 100+ hours like a I did with FFX years ago.
 
Irrelevant? That surely depends on your taste in games. For me there's more interesting stuff coming up on XBLA than on PSP, PS3 and Wii combined. I'm getting more "casual" while getting older, it's getting harder for me to rip carcasses with a chainsaw in the living room with my kids around, and I don't have the time to sink 100+ hours like a I did with FFX years ago.

Hey, don't get me wrong. I'm getting the same way. I'm playing more Live Arcade games than disc games. Check my gamercard. However, I feel like I'm playing less and interested less in Live Arcade than I once was. 'Irrelevant' may have been poor choice for a word, but I believe with as long as Live Arcade has been going and the release of Wiiware and PSN games, that Live Arcade has lost its edge. It doesn't seem as if titles have been as good of calibur or as frequent as in the past. I believe it's status as the premiere digital distributor is in question. Hopefully they figured out how to fix that and are moving forward. One thing I heard was they upping the max file size to 350mb. I'm not exactly sure if bigger is better. It could help developers, but I'm not exactly sure that will translate to better games. I think the XNA Community Games will do more to jumpstart that than anything. Keep Microsoft and the professional developers honest and on their toes.

Tommy McClain
 
Looks at sales of PS2. And Wii even! Lots of folk don't care about old graphics tech. In this case though, the XB360 audience, I don't think many who are buying into Too Human will be hanging onto old tech, unless there is no replacement hardware for them.
Shify (and others replying to my post) - I'm not denying that the 360 will be selling in another four years if it's not usurped, much in the same way the PS2 is still selling very well.

What my point was though was that is it really something we want? We as in the B3D crowd, on that upward slope of the technology bell curve. I appreciate that there's probably more money for all parties to draw out their machine's life for as long as possible - so long as the competition don't release early and spoil the party, as the 360 did for Sony. But I really don't want to be playing Gears-quality graphics in 2012... I would have thought I'd have more sympathisers here :p
 
Shify (and others replying to my post) - I'm not denying that the 360 will be selling in another four years if it's not usurped, much in the same way the PS2 is still selling very well.

What my point was though was that is it really something we want? We as in the B3D crowd, on that upward slope of the technology bell curve. I appreciate that there's probably more money for all parties to draw out their machine's life for as long as possible - so long as the competition don't release early and spoil the party, as the 360 did for Sony. But I really don't want to be playing Gears-quality graphics in 2012... I would have thought I'd have more sympathisers here :p

Just because the console is supported, it doesn't mean it's the ONLY console supported. God of War 2 came out in early 2007, after the PS3's release. The PS2 still has a few new releases, and not all are Singstar or Buzz. From what I can tell, this is especially prevalent in Japan. Even now, Persona 4 is planned for the PS2, for instance. Not a AAA game, but still. (Of course, Persona 4 is a game that really knows its niche. And its niche audience doesn't care that much for cutting-edge graphics.)
 
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