Yep...It's just complete BS. I don't know what developers REALLY think or do behind the scenes... and honestly I don't really care.. we all hate our jobs sometimes.. All I'm asking for is that games perform as they should on a BASIC LEVEL. Hitching.. where your game is ACTUALLY FREEZING is NOT acceptable! As a consumer all I can do is vote with my money, and basically yell about it on forums.. and I hate that the only way to invoke any kind of change, is to make a big stink where it catches wind and goes "viral".. That's why I feel like people like Alex from DF are so important. Digital Foundry pointing out egregious issues in PC games is the most likely the best chance we have for these issues to gain mass traction and become visible to many of these developers. I REALLY appreciate the work they do, and man I hope when Alex makes his video regarding this issue with PC games he really digs in on it.. with no mercy shown.This is like a cynical hellscape opinion about software, and if that's the opinion developers take towards releasing games we're all fucked. The idea that a person charging money for a product shouldn't care about their user experience because no one else does is just absolutely shitty. If people buy shitty games, they should refund them. Refund policies are important. Literally every single person that sells any product, whether it's software or knives or paper, should care about the quality of the product they're putting out into the world.
It's really disheartening for me though. I feel like there are solutions to this issue, but only a small amount of developers actually care... which is why when I find a developer who actually listens and encourages feedback to improve their products.. and indeed actually fixes their product... I try to give them all the praise I can and spread the word. Double Fine actually going back and doing the work to fix the issue is the latest example for me, and that's an UE4 game to boot..
Sooner or later it's going to get bad enough to the point where they can't ignore it anymore. I've almost NEVER refunded a game in my life.. no matter how bad it was. I can look past small issues and certain bugs with hopes that a future patch will correct them... but people like Lurkmass here acting like this is actually a small issue just completely blows my mind. This is absolutely the single biggest issue facing PC games today. You can have all the "average FPS" in the world... and it doesn't matter one damn bit if it's constantly hitching and stuttering. That is NOT how games should function. This is supposedly the best engine in the world... how the hell are we dealing with this stuff with our massive 8/12/16 core CPUs with 16/24/32 threads?? Why the HELL aren't developers properly testing their games and finding these issues and correcting them before they are released? The smaller developers I can somewhat understand... but with bigger AA and AAA development studios.. it's unforgivable.
I've said this before... I'll say it again.. I really don't care what this industry has to do to fix this issue... but they HAVE to do something or I'm simply done with it. It's not my job to understand how to build a car.. I simply drive the damn thing.. and I expect it to perform a certain way. Same thing applies here with games. MS, AMD, Nvidia, Intel, engine developers, game developers... you guys need to figure out some god damn solution and stop pointing the finger at anyone else... games have to stop releasing in this kind of state.. period.
Last edited: