Both were flaky solutions though. XB360 never had a real BC solution nor a design for BC. PS3 did have, but the software-only has proven too hard, and the hardware solution too costly. BC isn't really viable unless you have cause for legacy hardware - PS2 slapped the tricky parts of PS1 in the hardware. Wii is based on a GC. PS3 had a PS2, or parts of a PS2. Again with the PC, which is legacy all the way, old games don't run. That's mirrored in XB360 which in theory is a DX box running the same libraries as XB, but the software doesn't port over nicely with a recompile.
If the XB360 solution is considered suitable BC, then the future of BC will be download ports. But that's not what you're after, and old discs in new hardware was just a blip in consoling history.
If the XB360 solution is considered suitable BC, then the future of BC will be download ports. But that's not what you're after, and old discs in new hardware was just a blip in consoling history.