What was modded?
Its just a custom re-shade with the main features being a sharpening filter and desaturated colours.
Ah sharpening filter and desaturated colors, now I understand why I hated it. I mean it’s a personal preference probably but the original looks so lovely and vibrant.
If you have a NV card the digital vibrance control may fix your problemYeah I've disliked the oversaturated colours in AC games
If you have a NV card the digital vibrance control may fix your problem
Desaturating the colors makes all the problems with the visuals more noticeable to my eyes. Perhaps the more cartoony colors help my brain accept the flaws since I don't expect it to look realistic.Yeah I've disliked the oversaturated colours in AC games since Origins so I've applied similar mods to them all. Brings it more in line with the style of Unity imo, or even RDR2. Did the same with Witcher 3 too.
No..Cheers, is that assignable per game?
What programs are you using to take screenshots I tried fraps with Doom Eternal and it didnt work
Those wine bottles a friggen huge. Like half a meter longSome quick shots of Resident Evil Village with maxed settings. The game is far more beautiful than the prior demos presented.
MSI Afterburner works in crysis but not doom eternal
Photo Mode is currently in Beta and only available in Mission Select after you have completed a mission in the Campaign mode.
You must first enable Photo Mode from the settings menu. Once Photo Mode has been enabled you may press Right-Alt on a keyboard or Down on the D-Pad of a controller to access Photo Mode during gameplay.
Note: Any actions configured to Right-Alt or Down on the D-Pad will not function if you have Photo Mode enabled.
Photo Mode images save here by default: C:\Users\<UserName>\Saved Games\id Software\DOOMEternal\base\screenshots
Those wine bottles a friggen huge. Like half a meter long
Details look very nice, the lighting looks very bland though