Firstly... speculating that the devs spent or did not spend resources based on total console penetration BY REGION is ridiculous. There's no way that small discrepancy of 10 million units "in the western region" would've made any significant impact on how resources were spent.
Try again, then.
Japan is practically nonexistant for the sales of a game like RDR, or Halo, or Uncharted 2. These kinds of games usually sell less then 100K units altogether in that region, so consoles sold there can not be counted as an available market.
And 10 million is not a small discrepancy, more like a 33% advantage for the X360 over the PS3.
Out of the 10 extra million 360 users, how many do you realistically think falls in the category of your target demographic? (read: will buy your game)
Practically all of them, just look at MS's 3rd party sales.
Is that number significant enough?
I'd say yes, but maybe Joker can chime in as well...
And then theres the further speculation that they didn't consider asian sales, which I'm sure the lead of the ps3 in that region would bring the total sales target of the shipped game much more in line between the two consoles.
The rest of Asia is usually counted as "EU + other regions", in other words the 10 million discrepancy is counted with these sales included in PS3's total.
It's obviously more complicated than just looking at the number of units shipped in each region as a deciding factor on how much resources will be used for console parity.
It is not the deciding factor, but it is an important one.
Why can't people just accept that yes, the 360 does certain things better while the PS3 does other things better... even if there is a ram disparity.
I'm not the one who has any problem accepting that, just so you know...
Why make arbitrary speculations/arguments about first party sony devs getting "more funding" and being "closer to sony" to defend the 360 when it comes to exclusives?
Because it is obviously true?
Do you know exactly how much money is being flung around in all these developers?
We do know some numbers, and there's plenty of information enough to draw some conclusions. For example hiring Hollywood talent (and not just actors, but various tech personnel) isn't exactly the sign of a small budget.
Are you claiming that Microsoft has less to spend than Sony?
They are
willing to spend less, and it is quite evident based on their quarterly reports. Whereas Sony's losing money at an amazing pace which can't be explained by hardware and PSN losses only. All included, they've probably been spending more on software development then what they're earning back.