ShootMyMonkey
Veteran
Well, it's not as though anyone is arguing that being more efficient in poly-counts isn't preferable, but the way the uninitiated post about R&C makes it sound as if they think it's high in absolute quantities rather than entertaining the idea that artists think about such things as technical limitations.Don't want to be anal..but what's the difference between giving the impression of being high poly and being high poly for real? It seems like the latter is considered to be smarter/cooler..when it should be the other way around.
R&C characters look very detailed to me, though their design certainly helps.
Being high poly for real is considered cooler for the same reason engines of high peak horsepower are considered superior to those which have broader powerbands -- big numbers sound more impressive.